58 lines
1.9 KiB
C#
58 lines
1.9 KiB
C#
#if UNITY_EDITOR
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namespace Crosstales.RTVoice.EditorUtil
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{
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/// <summary>Collected constants of very general utility for the asset.</summary>
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public static class EditorConstants
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{
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#region Constant variables
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// Keys for the configuration of the asset
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public const string KEY_UPDATE_CHECK = Util.Constants.KEY_PREFIX + "UPDATE_CHECK";
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public const string KEY_COMPILE_DEFINES = Util.Constants.KEY_PREFIX + "COMPILE_DEFINES";
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public const string KEY_PREFAB_AUTOLOAD = Util.Constants.KEY_PREFIX + "PREFAB_AUTOLOAD";
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public const string KEY_HIERARCHY_ICON = Util.Constants.KEY_PREFIX + "HIERARCHY_ICON";
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public const string KEY_UPDATE_DATE = Util.Constants.KEY_PREFIX + "UPDATE_DATE";
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// Default values
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public const string DEFAULT_ASSET_PATH = "/Plugins/crosstales/RTVoice/";
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public const bool DEFAULT_UPDATE_CHECK = false;
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public const bool DEFAULT_COMPILE_DEFINES = true;
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public const bool DEFAULT_PREFAB_AUTOLOAD = false;
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public const bool DEFAULT_HIERARCHY_ICON = false;
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#endregion
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#region Changable variables
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// Technical settings
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/// <summary>Sub-path to the prefabs.</summary>
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public static string PREFAB_SUBPATH = "Resources/Prefabs/";
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#endregion
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#region Properties
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/// <summary>Returns the URL of the asset in UAS.</summary>
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/// <returns>The URL of the asset in UAS.</returns>
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public static string ASSET_URL => Util.Constants.ASSET_PRO_URL;
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/// <summary>Returns the ID of the asset in UAS.</summary>
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/// <returns>The ID of the asset in UAS.</returns>
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public static string ASSET_ID => "41068";
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/// <summary>Returns the UID of the asset.</summary>
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/// <returns>The UID of the asset.</returns>
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public static System.Guid ASSET_UID => new System.Guid("181f4dab-261f-4746-85f8-849c2866d353");
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#endregion
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}
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}
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#endif
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// © 2015-2020 crosstales LLC (https://www.crosstales.com) |