#if UNITY_EDITOR namespace Crosstales.RTVoice.EditorUtil { /// Collected constants of very general utility for the asset. public static class EditorConstants { #region Constant variables // Keys for the configuration of the asset public const string KEY_UPDATE_CHECK = Util.Constants.KEY_PREFIX + "UPDATE_CHECK"; public const string KEY_COMPILE_DEFINES = Util.Constants.KEY_PREFIX + "COMPILE_DEFINES"; public const string KEY_PREFAB_AUTOLOAD = Util.Constants.KEY_PREFIX + "PREFAB_AUTOLOAD"; public const string KEY_HIERARCHY_ICON = Util.Constants.KEY_PREFIX + "HIERARCHY_ICON"; public const string KEY_UPDATE_DATE = Util.Constants.KEY_PREFIX + "UPDATE_DATE"; // Default values public const string DEFAULT_ASSET_PATH = "/Plugins/crosstales/RTVoice/"; public const bool DEFAULT_UPDATE_CHECK = false; public const bool DEFAULT_COMPILE_DEFINES = true; public const bool DEFAULT_PREFAB_AUTOLOAD = false; public const bool DEFAULT_HIERARCHY_ICON = false; #endregion #region Changable variables // Technical settings /// Sub-path to the prefabs. public static string PREFAB_SUBPATH = "Resources/Prefabs/"; #endregion #region Properties /// Returns the URL of the asset in UAS. /// The URL of the asset in UAS. public static string ASSET_URL => Util.Constants.ASSET_PRO_URL; /// Returns the ID of the asset in UAS. /// The ID of the asset in UAS. public static string ASSET_ID => "41068"; /// Returns the UID of the asset. /// The UID of the asset. public static System.Guid ASSET_UID => new System.Guid("181f4dab-261f-4746-85f8-849c2866d353"); #endregion } } #endif // © 2015-2020 crosstales LLC (https://www.crosstales.com)