40 lines
1.4 KiB
C#
40 lines
1.4 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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namespace Crosstales.Common.EditorTask
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{
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/// <summary>Checks if a 'Happy new year'-message must be displayed.</summary>
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[InitializeOnLoad]
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public static class NYCheck
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{
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private const string KEY_NYCHECK_DATE = "CT_CFG_NYCHECK_DATE";
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#region Constructor
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static NYCheck()
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{
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string lastYear = EditorPrefs.GetString(KEY_NYCHECK_DATE);
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string year = System.DateTime.Now.ToString("yyyy");
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//string year = "9999"; //only for test
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string month = System.DateTime.Now.ToString("MM");
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//string month = "01"; //only for test
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if (!year.Equals(lastYear) && month.Equals("01"))
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{
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Debug.LogWarning(Util.BaseHelper.CreateString("-", 400));
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Debug.LogWarning($"<color=yellow>¸.•°*”˜˜”*°•.¸ ★</color> <b><color=darkblue>crosstales LLC</color></b> wishes you a <b>happy</b> and <b>successful <color=orange>{year}</color></b>! <color=yellow>★ ¸.•*¨`*•.</color><color=cyan>♫</color><color=red>❤</color><color=lime>♫</color><color=red>❤</color><color=magenta>♫</color><color=red>❤</color>");
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Debug.LogWarning(Util.BaseHelper.CreateString("-", 400));
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if (!year.Equals("9999"))
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EditorPrefs.SetString(KEY_NYCHECK_DATE, year);
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}
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}
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#endregion
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}
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}
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#endif
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// © 2017-2020 crosstales LLC (https://www.crosstales.com) |