#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
namespace Crosstales.Common.EditorTask
{
/// Checks if a 'Happy new year'-message must be displayed.
[InitializeOnLoad]
public static class NYCheck
{
private const string KEY_NYCHECK_DATE = "CT_CFG_NYCHECK_DATE";
#region Constructor
static NYCheck()
{
string lastYear = EditorPrefs.GetString(KEY_NYCHECK_DATE);
string year = System.DateTime.Now.ToString("yyyy");
//string year = "9999"; //only for test
string month = System.DateTime.Now.ToString("MM");
//string month = "01"; //only for test
if (!year.Equals(lastYear) && month.Equals("01"))
{
Debug.LogWarning(Util.BaseHelper.CreateString("-", 400));
Debug.LogWarning($"¸.•°*”˜˜”*°•.¸ ★ crosstales LLC wishes you a happy and successful {year}! ★ ¸.•*¨`*•.♫❤♫❤♫❤");
Debug.LogWarning(Util.BaseHelper.CreateString("-", 400));
if (!year.Equals("9999"))
EditorPrefs.SetString(KEY_NYCHECK_DATE, year);
}
}
#endregion
}
}
#endif
// © 2017-2020 crosstales LLC (https://www.crosstales.com)