ISAP/Library/PackageCache/com.unity.ide.rider@3.0.18/package.json

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{
"name": "com.unity.ide.rider",
"displayName": "JetBrains Rider Editor",
"description": "The JetBrains Rider Editor package provides an integration for using the JetBrains Rider IDE as a code editor for Unity. It adds support for generating .csproj files for code completion and auto-discovery of installations.",
"version": "3.0.18",
"unity": "2019.2",
"unityRelease": "6f1",
"dependencies": {
"com.unity.ext.nunit": "1.0.6"
},
"relatedPackages": {
"com.unity.ide.rider.tests": "3.0.18"
},
"_upm": {
"changelog": "- fixes RIDER-74818 Unity doesn't get to play mode if Editor is not running and user starts debug or profiling\r\n- Improve performance of project generation - avoid using Directory.Exists\r\n- avoid doing ProjectGeneration twice on the first start-up"
},
"upmCi": {
"footprint": "31a8020715d94d80e3fb34a730cb70a177948af4"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.ide.rider@3.0/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/com.unity.ide.rider.git",
"type": "git",
"revision": "b40b39e6834c2915637f431d002d1f3dd8ec9ce5"
}
}