.. |
APIUpdater
|
Library
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2023-11-20 15:06:15 +08:00 |
Bee
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init
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2023-11-20 15:31:24 +08:00 |
BuildPlayerData
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Library
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2023-11-20 15:07:54 +08:00 |
BurstCache
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Library
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2023-11-20 15:27:00 +08:00 |
GridBrush
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Library
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2023-11-20 15:07:54 +08:00 |
PackageCache
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Library
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2023-11-20 15:20:56 +08:00 |
PackageManager
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Library
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2023-11-20 15:27:00 +08:00 |
PlayerDataCache/Win64
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Library
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2023-11-20 15:21:43 +08:00 |
ScriptAssemblies
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Library
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2023-11-20 15:22:17 +08:00 |
Search
|
Library
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2023-11-20 15:22:35 +08:00 |
ShaderCache
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Library
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2023-11-20 15:23:15 +08:00 |
StateCache
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Library
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2023-11-20 15:23:33 +08:00 |
UIElements/EditorWindows
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Library
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2023-11-20 15:27:00 +08:00 |
AnnotationManager
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Library
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2023-11-20 15:05:37 +08:00 |
ArtifactDB
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init
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2023-11-20 15:31:24 +08:00 |
ArtifactDB-lock
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Library
|
2023-11-20 15:05:37 +08:00 |
BuildPlayer.prefs
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Library
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2023-11-20 15:05:37 +08:00 |
BuildSettings.asset
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Library
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2023-11-20 15:05:37 +08:00 |
EditorOnlyScriptingSettings.json
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Library
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2023-11-20 15:05:37 +08:00 |
EditorOnlyVirtualTextureState.json
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Library
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2023-11-20 15:05:37 +08:00 |
EditorSnapSettings.asset
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Library
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2023-11-20 15:05:37 +08:00 |
EditorUserBuildSettings.asset
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Library
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2023-11-20 15:05:37 +08:00 |
InspectorExpandedItems.asset
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Library
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2023-11-20 15:05:37 +08:00 |
LastBuild.buildreport
|
Library
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2023-11-20 15:05:37 +08:00 |
LastSceneManagerSetup.txt
|
Library
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2023-11-20 15:05:37 +08:00 |
LibraryFormatVersion.txt
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Library
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2023-11-20 15:05:37 +08:00 |
MonoManager.asset
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Library
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2023-11-20 15:05:37 +08:00 |
SceneVisibilityState.asset
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Library
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2023-11-20 15:27:00 +08:00 |
ScriptMapper
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Library
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2023-11-20 15:05:37 +08:00 |
ShaderCache.db
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Library
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2023-11-20 15:05:37 +08:00 |
SourceAssetDB
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init
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2023-11-20 15:31:24 +08:00 |
SourceAssetDB-lock
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Library
|
2023-11-20 15:05:37 +08:00 |
SpriteAtlasDatabase.asset
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Library
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2023-11-20 15:05:37 +08:00 |
Style.catalog
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Library
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2023-11-20 15:05:37 +08:00 |
expandedItems
|
Library
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2023-11-20 15:27:00 +08:00 |
ilpp.pid
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init
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2023-11-20 15:31:24 +08:00 |