ISAP/Library/PackageCache/com.unity.2d.common@8.0.1/Editor/AssemblyInfo.cs

5 lines
229 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.Common.Tests.EditorTests")]
[assembly: InternalsVisibleTo("Unity.2D.PsdImporter.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.Animation.Editor")]