ISAP/Library/PackageCache/com.unity.2d.common@8.0.1/Path/Editor/EditablePath/ISnapping.cs

11 lines
157 B
C#

using UnityEngine;
using UnityEditor;
namespace UnityEditor.U2D.Common.Path
{
internal interface ISnapping<T>
{
T Snap(T value);
}
}