ISAP/Library/PackageManager/ProjectCache

4989 lines
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Plaintext

m_ProjectFiles:
m_ManifestFileStatus:
m_FilePath: D:/Test/Packages/manifest.json
m_PathExists: 1
m_ContentTrackingEnabled: 1
m_ModificationDate:
serializedVersion: 2
ticks: 638336408442880043
m_Hash: 4130775738
m_LockFileStatus:
m_FilePath: D:/Test/Packages/packages-lock.json
m_PathExists: 1
m_ContentTrackingEnabled: 1
m_ModificationDate:
serializedVersion: 2
ticks: 638336408443261866
m_Hash: 1526146228
m_EmbeddedPackageManifests:
m_ManifestsStatus: {}
m_LocalPackages:
m_LocalFileStatus: []
m_ProjectPath: D:/Test/Packages
m_EditorVersion: 2022.2.16f1c1 (540b7689811e)
m_ResolvedPackages:
- packageId: com.unity.collab-proxy@2.0.3
testable: 0
isDirectDependency: 1
version: 2.0.3
source: 1
resolvedPath: D:\Test\Library\PackageCache\com.unity.collab-proxy@2.0.3
assetPath: Packages/com.unity.collab-proxy
name: com.unity.collab-proxy
displayName: Version Control
author:
name:
email:
url:
category: Editor
type:
description: The package gives you the ability to use Unity Version Control in
the Unity editor. To use Unity Version Control, a subscription is required. Learn
more about how you can get started for free by visiting plasticscm.com.
status: 0
errors: []
versions:
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recommended: 2.0.7
deprecated: []
dependencies: []
resolvedDependencies: []
keywords:
- backup
- cloud
- collab
- collaborate
- collaboration
- control
- devops
- plastic
- plasticscm
- source
- team
- teams
- version
- vcs
registry:
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name:
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isDefault: 1
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configSource: 0
hideInEditor: 1
isAssetStorePackage: 0
datePublishedTicks: 638158826940000000
documentationUrl: https://docs.unity3d.com/Packages/com.unity.collab-proxy@2.0/manual/index.html
hasRepository: 1
repository:
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url: https://github.cds.internal.unity3d.com/unity/com.unity.cloud.collaborate.git
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source: 2
resolvedPath: D:\Test\Library\PackageCache\com.unity.feature.2d@1.0.0
assetPath: Packages/com.unity.feature.2d
name: com.unity.feature.2d
displayName: 2D
author:
name:
email:
url:
category:
type: feature
description: Import images including multi-layered Photoshop files as Sprites and
configure them to create 2D games. Create freeform, tile-based and spline-based
2D game worlds. Create frame-by-frame and bone-based animated characters. Integrated
with 2D physics to support simulations with colliders and joints. Supports the
needs of a range of 2D art styles, including pixel art.
status: 0
errors: []
versions:
all:
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compatible:
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deprecated: []
dependencies:
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version: default
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version: default
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version: 3.1.0
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keywords: []
registry:
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name:
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scopes: []
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documentationUrl:
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repository:
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deprecationMessage:
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deprecationMessage:
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testable: 0
isDirectDependency: 1
version: 1.0.1
source: 2
resolvedPath: D:\Test\Library\PackageCache\com.unity.feature.development@1.0.1
assetPath: Packages/com.unity.feature.development
name: com.unity.feature.development
displayName: Engineering
author:
name:
email:
url:
category:
type: feature
description: "Optimize your development experience in Unity with the Dev Tools
feature set. Enable support for multiple integrated development environments
(IDE) for editing your Unity code. Get access to development tools to help you
test and analyze your project\u2019s performance."
status: 0
errors: []
versions:
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compatible:
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deprecated: []
dependencies:
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version: default
- name: com.unity.ide.rider
version: default
- name: com.unity.ide.vscode
version: default
- name: com.unity.editorcoroutines
version: default
- name: com.unity.performance.profile-analyzer
version: default
- name: com.unity.test-framework
version: default
- name: com.unity.testtools.codecoverage
version: default
resolvedDependencies:
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version: 3.0.18
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version: 1.0.0
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version: 2.0.1
keywords: []
registry:
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documentationUrl:
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repository:
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nextVersion:
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isDeprecated: 0
deprecationMessage:
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deprecationMessage:
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testable: 0
isDirectDependency: 1
version: 3.0.6
source: 1
resolvedPath: D:\Test\Library\PackageCache\com.unity.textmeshpro@3.0.6
assetPath: Packages/com.unity.textmeshpro
name: com.unity.textmeshpro
displayName: TextMeshPro
author:
name:
email:
url:
category: Text Rendering
type:
description: 'TextMeshPro is the ultimate text solution for Unity. It''s the perfect
replacement for Unity''s UI Text and the legacy Text Mesh.
Powerful and
easy to use, TextMeshPro (also known as TMP) uses Advanced Text Rendering techniques
along with a set of custom shaders; delivering substantial visual quality improvements
while giving users incredible flexibility when it comes to text styling and texturing.
TextMeshPro
provides Improved Control over text formatting and layout with features like
character, word, line and paragraph spacing, kerning, justified text, Links,
over 30 Rich Text Tags available, support for Multi Font & Sprites, Custom Styles
and more.
Great performance. Since the geometry created by TextMeshPro
uses two triangles per character just like Unity''s text components, this improved
visual quality and flexibility comes at no additional performance cost.'
status: 0
errors: []
versions:
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dependencies:
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keywords:
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registry:
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resolvedPath: D:\Test\Library\PackageCache\com.unity.timeline@1.7.4
assetPath: Packages/com.unity.timeline
name: com.unity.timeline
displayName: Timeline
author:
name:
email:
url:
category:
type:
description: Use Unity Timeline to create cinematic content, game-play sequences,
audio sequences, and complex particle effects.
status: 0
errors: []
versions:
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- animation
- editor
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- tools
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configSource: 0
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documentationUrl: https://docs.unity3d.com/Packages/com.unity.timeline@1.7/manual/index.html
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category:
type:
description: "Unity UI is a set of tools for developing user interfaces for games
and applications. It is a GameObject-based UI system that uses Components and
the Game View to arrange, position, and style user interfaces. \u200B You cannot
use Unity UI to create or change user interfaces in the Unity Editor."
status: 0
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deprecationMessage:
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testable: 0
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assetPath: Packages/com.unity.visualscripting
name: com.unity.visualscripting
displayName: Visual Scripting
author:
name:
email:
url:
category:
type: tool
description: 'Visual scripting is a workflow that uses visual, node-based graphs
to design behaviors rather than write lines of C# script.
Enabling artists,
designers and programmers alike, visual scripting can be used to design final
logic, quickly create prototypes, iterate on gameplay and create custom nodes
to help streamline collaboration.
Visual scripting is compatible with third-party
APIs, including most packages, assets and custom libraries.'
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keywords: []
registry:
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name:
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version: 1.0.0
source: 2
resolvedPath: D:\Test\Library\PackageCache\com.unity.modules.ai@1.0.0
assetPath: Packages/com.unity.modules.ai
name: com.unity.modules.ai
displayName: AI
author:
name:
email:
url:
category:
type: module
description: 'The AI module implements the path finding features in Unity. Scripting
API: https://docs.unity3d.com/ScriptReference/UnityEngine.AIModule.html'
status: 0
errors: []
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