690 lines
20 KiB
Plaintext
690 lines
20 KiB
Plaintext
# RT-Voice PRO - Release notes
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## 2020.4.10 - 17.12.2020
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* Improved for Unity 2020.2
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* Documentation updated
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* Updated to Common 2020.4.8
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## 2020.4.9 - 16.12.2020
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* Speaker: "HandleFocus" added and better handling of focus on mobile
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* Demo scenes and prefabs improved
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## 2020.4.8 - 14.12.2020
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* Planned final release for 2020
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* Google Cloud provider improved
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* Updated to Common 2020.4.7
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## 2020.4.7 - 09.12.2020
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* Android: Fix for Java file
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* Updated to Common 2020.4.6
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## 2020.4.6 - 02.12.2020
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* Android: AAR replaced by Java file
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* Updated to Common 2020.4.5
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## 2020.4.5 - 27.11.2020
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* AWS Polly improved
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* Android native library improved
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* Loudspeaker improved
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## 2020.4.4 - 30.10.2020
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* eSpeak is now fully configurable
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* AWS, Azure and Google providers improved
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* MaryTTS is now a custom provider
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* WebGL fixed
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## 2020.4.3 - 19.10.2020
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* Fixes error cases in standalone providers
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* Android: fixes for build problems due the manifest
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* LiveSpeaker: all methods are now ending with "Live", like "SpeakLive"
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* Speaker improved
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* Updated to Common 2020.4.4
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## 2020.4.2 - 14.09.2020
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* Fix for WSA
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* Speaker improved
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* GlobalCache improved
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## 2020.4.1 - 10.09.2020
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* Code clean-up
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## 2020.4.0 - 07.09.2020
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* macOS: WAV instead of AIFF
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* iOS: potential method conflicts removed
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* WSA: DLL removed and source "RTVoiceUWPBridge" file added
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* AWS Polly updated
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* Big code overhaul: use "Instance" to access the methods and variables
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* Import of the demo scenes streamlined
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* Caching fixed
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* Dropped support for versions before Unity 2018.4
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* Updated to Common 2020.4.3
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## 2020.3.2 - 21.07.2020
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* macOS: emergency fix
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## 2020.3.1 - 20.07.2020
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* iOS: fix for automatically added "Speaker"
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* macOS: fix for builds
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## 2020.3.0 - 03.07.2020
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* Unity events added to "Speaker":
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* OnReady
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* OnSpeakStarted
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* OnSpeakCompleted
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* OnProviderChanged
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* OnError
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* Unity events added to "AudioFileGenerator":
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* OnStart
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* OnComplete
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* Unity events added to "Paralanguage":
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* OnStart
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* OnComplete
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* Unity events added to "SpeechText":
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* OnStart
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* OnComplete
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* C# delegates and Unity events added to "TextFileSpeaker":
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* OnStart
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* OnComplete
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* GlobalCache added
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* Android: support for all installed TTS engines
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* Updated to Common 2020.3.0
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## 2020.2.3 - 17.06.2020
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* Windows: executables removed
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* Demo scenes are now in "Demos.unitypackage" (please install "Assets/Plugins/crosstales/Common/UI.unitypackage" first)
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* Speaker: "Reset" changed to "ResetObject"
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* Demos improved
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* Updated to Common 2020.2.1
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## 2020.2.2 - 02.06.2020
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* iOS: Pause and UnPause improved
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* Further improvements for AWS, Azure and Google Cloud
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## 2020.2.1 - 24.05.2020
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* Speaker: works without an object in the scene
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* AWS, Azure and Google Cloud updated
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* Small Editor improvements
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* Updated to Common 2020.2.0
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## 2020.2.0 - 17.05.2020
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* AWS: support for WSA
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* Azure: Support for .NET Standard 2.0
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* Demo scenes improved
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* General code overhaul
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* Compile defines can now be disabled
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* Editor integration improved
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* PlayMaker actions improved
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* Integration for Unity 2020 improved
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## 2020.1.5 - 20.04.2020
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* WSA: provider largely improved
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* Azure: sample rate added
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* All 3rd-party integrations improved
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## 2020.1.4 - 16.04.2020
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* Windows: fix for long texts
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* AudioFileGenerator: fixed for macOS and Linux editors
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* AWS Polly: sample rate added
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* Klattersynth: integration improved
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* SAPI Unity: integration improved
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## 2020.1.3 - 14.04.2020
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* iOS: support for Pause and UnPause added
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* AWS Polly: installation improved and support for neural voices added
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* Code cleanup
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* Updated to Common 2020.1.3
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## 2020.1.2 - 26.03.2020
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* Windows: resilience for buggy voices improved
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* SAPI: integration improved
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* Improvements for macOS and Linux editors
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## 2020.1.1 - 05.03.2020
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* Speaker; default of parameter "isFuzzy" changed to false in:
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* VoiceForCulture
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* VoicesForCulture
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* VoiceForGender
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* VoicesForGender
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* iOS: Silence(uid) works now as expected
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* SAPI Unity: Silence(uid) works now as expected
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* ReminderCheck removed
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* Updated to Common 2020.1.2
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## 2020.1.0 - 29.01.2020
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* iOS: library reworked
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* macOS: IL2CPP support
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* eSpeak: IL2CPP support
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* asmdef added
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* Demo: Poems updated for macOS&Linux
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* Editor integration improved
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* Support for Unity 2020
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* Updated to Common 2020.1.1
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## 2019.6.5 - 17.12.2019
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* PlayMaker-actions improved
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* Android: Manifest fixed
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* Code improvements
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## 2019.6.4 - 05.12.2019
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* Speaker:
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* "isMuted", "Mute", "UnMute" and "MuteOrUnMute" added
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* "isPaused" and "PauseOrUnpause" added
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* Providers fixed for special XML characters
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* Azure provider largely improved
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* Android: potential bug in native library fixed
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* Updated to Common 2019.5.4
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## 2019.6.3 - 20.11.2019
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* General: fix for "VoiceForName"
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* Updated to Common 2019.5.3
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## 2019.6.2 - 10.11.2019
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* General: Improvements for "VoiceForName"
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* WSA: fix for the build pipeline
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* AWS Polly: voices added and improved for 2019+
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* Azure: fix for .NET4x
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* Updated to Common 2019.5.2
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## 2019.6.1 - 10.10.2019
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* WebGL: fix for builds
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## 2019.6.0 - 06.10.2019
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* Biggest code overhaul since the release
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* Updated to Common 2019.5.0
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## 2019.5.2 - 25.09.2019
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* Fix for macOS
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* Google Cloud provider improved
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* ReminderCheck changed
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* UpdateCheck is now set to "false" per default (enable it in the configuration)
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## 2019.5.1 - 23.09.2019
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* Fix for macOS
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* Small improvements
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## 2019.5.0 - 11.09.2019
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* New voice provider "Google Cloud" added! See "3rd party"-folder for the integration
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* AWS Polly: Editor improved
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* Azure: Editor improved
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* Editor integration improved
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## 2019.4.1 - 05.09.2019
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* eSpeak: pause at the end of the text removed
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* Wrapper: "SpeechTime"-property added
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* Updated to Common 2019.4.1
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## 2019.4.0 - 28.07.2019
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* New voice provider "Azure (Bing Speech)" added! See "3rd party"-folder for the integration
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* SALSA-integration updated to version 2.1.0
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* AWS Polly: fix for IL2CPP under Android
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* Updated for Unity 2017.4 and higher
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* Added compatibility with assembly definitions
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* Demos: fully qualified access to classes
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* Updated to Common 2019.4.0
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## 2019.3.1 - 27.05.2019
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* Linux: problems under non-Windows platforms solved
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* Rare problems with loading a corrupted configuration fixed
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* Updated to Common 2019.3.2
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## 2019.3.0 - 08.05.2019
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* New voice provider "WebGL" added! See "3rd party"-folder for the integration
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* Windows: voice selection fixed
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* Pattern matching for cultures simplified. E.g. "en US", "enus", "en-us" and "en_us" is now working.
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* PlayMaker actions "GetVoices" and "GetCultures" added
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* Updated to Common 2019.3.1
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## 2019.2.3 - 19.04.2019
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* "Enforce Standalone TTS" for development in the configuration added (e.g. for mobile)
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* Fixes for iOS, Android and WSA build platforms
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* Better Editor handling
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* Tested with Unity 2019.1.0
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* Updated to Common 2019.3.0
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## 2019.2.2 - 11.04.2019
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* Fix: Build platforms other than Windows failed in 2019.2.1
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* Updated to Common 2019.2.6
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## 2019.2.1 - 05.04.2019
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* Windows: Native and eSpeak voice providers are now working under IL2CPP!
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* New voice provider "SAPI Unity" added! See "3rd party"-folder for the integration
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* WSA: code improved and native mode added (when built as XAML without IL2CPP)
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* AWS Polly: "Auto Breath" added
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* Speaker: OnApplicationFocus now pauses and unpauses per default
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* Speaker and Provider: "isWorkingInPlaymode" and "isIL2CPPSupported" added
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* Voice: Version added
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* Editor improved
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* Updated to Common 2019.2.5
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## 2019.2.0 - 12.03.2019
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* New voice provider "Klattersynth" added! See "3rd party"-folder for the integration
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* Speaker: "isOnlineService" and "hasCoRoutines" added
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* Provider: "isOnlineService" and "hasCoRoutines" added
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* AudioFileGenerator: callback "OnParalanguageStart" and "OnParalanguageComplete" added
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* Paralanguage: callback "OnParalanguageStart" and "OnParalanguageComplete" added
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* SpeechText: callback "OnSpeechTextStart" and "OnSpeechTextComplete" added
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* PlayMaker actions added:
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* AudioFileGenerator
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* Paralanguage
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* SpeechText
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* TextFileSpeaker
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* Updated to Common 2019.2.3
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## 2019.1.3 - 11.02.2019
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* eSpeak-NG support added
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* eSpeak: added data path (can now be bundled with Unity)
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* Warning added if build target is standalone with IL2CPP
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* Code cleanup
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## 2019.1.2 - 07.02.2019
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* Windows:
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* fix for built-in provider when voice is null
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* detection of "modern Spanish" added
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* Updated to Common 2019.2.1
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## 2019.1.1 - 28.01.2019
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* "Unity Standard Assets" removed
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* UWP (WSA) provider improved
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* Minor code improvements
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## 2019.1.0 - 14.01.2019
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* Windows: new DLL-integrated wrapper added (use "Windows Legacy" to use the old wrapper)
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* Provider:
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* isSpeakNativeSupported added
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* isSpeakSupported added
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* isPlatformSupported added
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* isSSMLSupported added
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* Speaker:
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* isSpeakNativeSupported added
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* isSpeakSupported added
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* isPlatformSupported added
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* isSSMLSupported added
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* BusyCount and isBusy added
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* Updated to Common 2019.1.0
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## 2018.4.0 - 01.11.2018
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* Windows: Wrapper improved to become faster
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* macOS: voices correctly set
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* Amplitude-demo added
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* SALSA-demos improved
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* Updated to Common 2018.4.0
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## 2018.3.1 - 18.10.2018
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* New voice provider AWS Polly added! See "3rd party"-folder for the integration
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* Removed false-positives for AV-scanners under Windows (issues with the deployment on "Steam" caused by Trend Micro)
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* Fixes for WSA
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* Speaker:
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* SpeakNative: "O"nSpeakComplete" is only called if the speech was successful
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* "DeleteAudioFiles"-method added
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* Memory-leak from AudioClips fixed
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* Demo scenes improved
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* 3rd party:
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* Adventure Creator-version updated to 1.65.1
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* LDC-version updated to 5.0
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* SALSA-version updated to 1.5.5
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* SLATE-version updated to 1.8.2
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* Updated to Common 2018.3.1
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## 2018.3.0 - 09.10.2018
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* Android: storage-permission removed
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* Speaker:
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* "Pause" and "UnPause" added
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* "SpeechCount" added
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* "Reset"-method added
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* Windows:
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* fix for prepare voices
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* SSML for apostrophes improved
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* WWW replaced with UnityWebRequest
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* Speaker: ensure name is optional (see "Config")
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* Editor integration improved
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* UpdateCheck: runs in a separate thread
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* Minimum Unity version is now 5.6
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* Common 2018.3.0 added
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* Tested with Unity 2018.3
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## 2018.2.0 - 24.08.2018
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* Speaker:
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* Custom provider added (but not officially accessible)
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* "areVoicesReady" added
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* "OnSpeakAudioGenerationComplete" fixed (was always called after the speech)
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* "ForceSSML" added
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* "isVoiceForNameAvailable" and VoiceForName have a new parameter "isExact"
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* TextFileSpeaker: Next, Previous, SpeakAll and StopAll added
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* Paralanguage added
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* BaseCustomVoiceProvider added (for an example see "VoiceProviderExample")
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* WavMaster added
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* Wrapper: ForceSSML added
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* iOS: Voice match by id instead of name
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* Windows: SSML improved
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* WebGL: compatible with "Amplitude" => lip-sync in the browser
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* Large refactorings to improve all providers
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* Processes and error messages improved
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* Common 2018.2.0 added
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* Discord channel added
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* Standard version removed
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## 2.9.8 - 05.06.2018
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* WSA:
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* SSML support added
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* pitch added
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* rate added
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* volume added
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* Speaker: added parameter "isFuzzy" to all VoicesForXY-methods
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* VoiceAlias improved
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* Demo scenes improved (gender added)
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* Editor integration improved
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* Android: gender matching added
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* Windows: SSML improved
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* Official support for Unity 2018.1 & 2018.2
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## 2.9.7 - 04.04.2018
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* Fix for MaryTTS (was always disabled in play-mode)
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* New class "ChangeGender.cs" added (useful for eSpeak)
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* Gender-mapping for:
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* iOS (11.0)
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* macOS (10.13)
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* WSA (UWP)
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* Speaker: "VoicesForGender" and "VoiceForGender" added
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* eSpeak integration improved - now are all modifiers (m1-m6, f1-f4, croak, whisper) available!
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## 2.9.6 - 25.03.2018
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* Provider for Linux added (works also on Windows and macOS, see option "eSpeak" in Speaker)!
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* Delegates moved to own class "Delegates.cs"
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* Providers implement now the interface "IVoiceProvider.cs"
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* Voice: Gender is now an enum
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* VoiceAlias added
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* Speaker: Streamed and Compressed added for AudioClips
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## 2.9.5 - 21.02.2018
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* Windows and macOS: Processes fixed (exit condition)
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* Common 1.2.5 added
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## 2.9.4 - 08.12.2018
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* Latency of the Speak-call reduced
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* Common 1.2.0 added
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## 2.9.3 - 22.12.2017
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* Asset moved to "Plugins"
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* Windows and macOS provider improved
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* AudioFileGenerator: output sample rate, bits and channels added for Windows
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* VoiceProviderMary: Text type added
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* UpdateCheck improved
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* NYCheck added
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* Code cleanup
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## 2.9.2 - 04.12.2017
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* "Dont Destroy" added to Speaker
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* BaseVoiceProvider and VoiceProviderWindows: "SpeakNative" improved
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* Silence on focus lost added
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* EditorConfig improved
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* Improved for Unity 2017.3
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* Support for pre Unity 5.3 dropped
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## 2.9.1 - 23.11.2017
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* Windows and maOS provider fixed for WSA
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* Locate of the assets improved
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## 2.9.0 - 18.11.2017
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* Compile define symbol "CT_RTV" added
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* id file added
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* Windows and macOS: now fully multi-threaded & better performance
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* Android and WSA: GC allocs minimized
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* Asset path in Editor removed, locate it automatically!
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* General code improvements
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## 2.8.6 - 17.10.2017
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* VoiceInitalizer added
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* Android: pre-caching of voices disabled
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* iOS: Bridge improved
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* SALSA: 2D-demo scene added
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* PlayMaker: missing platforms added
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* Speaker:
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* isVoiceForCultureAvailable added
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* isVoiceForNameAvailable added
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* VoiceForCulture has now a third parameter called "fallbackCulture"
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* Editor scripts better organized
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* Updated for Unity 2017.3
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## 2.8.5 - 18.09.2017
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* Editor improved
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* Windows: Wrappers fixed to work again with all SAPI5 voices
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* Documentation improved
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## 2.8.4 - 03.09.2017
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* PlayMaker-actions improved
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* Speaker: isSpeaking added
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* ConfigLoader added
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* Show configuration on the first launch
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* Updated for Unity 2017.2
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## 2.8.3 - 24.08.2017
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* WSA: IL2CPP fixed
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* WSA: Support for version 8.0 and 8.1 removed
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* Windows: Wrappers improved
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* Videos updated
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## 2.8.2 - 15.08.2017
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* WSA: path problems fixed
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* Providers improved
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* GAApi added
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* General code improvements
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## 2.8.1 - 24.07.2017
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* MaryTTS: RAWMARYXML, EmotionML and SSML added!
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* MaryTTS: Rate and pitch added
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* MaryTTS: provider works now without a given voice
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* MaryTTS: proper URI-encoding added
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* Windows: SSML added!
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* Windows: Pitch added
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* AudioFileGenerator: Prefab and demo scene added
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* Helper.cs: ClearTags added
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* Speaker.cs: order of the arguments switched (volume <=> pitch)
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* LiveSpeaker.cs: order of the arguments switched (volume <=> pitch)
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* Tutorial for SSML and EmotionML added
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* Poem.txt added
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* Official support for Unity 2017
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## 2.8.0 - 07.07.2017
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* Demo scenes improved
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* Android: automatically set the correct API-level
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* iOS: legacy code for pre-iOS 8 removed. Now are all voices selectable.
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* iOS: automatically set the correct target SDK
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* iOS: speech rate fixed
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* MaryTTS: HTTP-auth added
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* Callbacks: EventArgs removed and replaced by parameters (like the "Wrapper" etc.)
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* Speaker: Speak-parameters changed (switched the positions of "outputFile" and "pitch")
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* New callback "OnVoicesReady" added
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* DLL removed (only source code)
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* EXEs and DLLs are now signed
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* Documentation for MaryTTS-server with HTTPS added (for WebGL)
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* Small fixes
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## 2.7.4 - 20.06.2017
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* SetupResources.cs improved
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## 2.7.3 - 02.06.2017
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* Internet check improved
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* Update check improved
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* Reminder added
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* Configuration window and menu "Tools" improved:
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* Videos added (incl. promo and tutorials)
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* README added
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* VERSIONS added
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* Social-media buttons added
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## 2.7.2 - 19.05.2017
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* Events changed:
|
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* OnErrorInfo
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* OnSpeakCurrentWord
|
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* OnSpeakCurrentPhoneme
|
|
* OnSpeakCurrentViseme
|
|
* Internet availability check added
|
|
* Use of "System.Guid" reduced
|
|
* TTS-Killtime changed from 5000 to 3000
|
|
* Wrapper: "Created" added
|
|
* New EXE"s for Windows
|
|
* Fix for WSA (UWP) builds
|
|
* Tested with Unity 2017
|
|
* Code-cleanup
|
|
|
|
## 2.7.1 - 10.04.2017
|
|
* Support for HTTPS added
|
|
* Editor: scroll views added
|
|
* Context-menu for hierarchy added
|
|
* Editor-components improved
|
|
* API-template improved
|
|
* Demo scenes updated
|
|
* Proxy added
|
|
|
|
## 2.7.0 - 09.03.2017
|
|
* MaryTTS implemented
|
|
* Support for WSA 8.0 and 8.1 added
|
|
* File-operations improvement
|
|
* Events are simplified - parameter "sender" was removed
|
|
* Code improvements
|
|
|
|
## 2.6.2 - 27.01.2017
|
|
* DLL fixed for IL2CPP
|
|
|
|
## 2.6.1 - 11.01.2017
|
|
* Stub for UWP (WSA) fixed
|
|
|
|
## 2.6.0 - 09.01.2017
|
|
* UWP (WSA) support added!
|
|
* Speaker events "OnSpeakNativeStart" and "OnSpeakNativeComplete" removed: use "OnSpeakStart" and "OnSpeakComplete" instead
|
|
* Android: fix for getting the voices on various devices
|
|
* Windows: special character (UTF8) support for voices
|
|
* Support for Unity 5.6 added
|
|
* TextFileSpeaker improved
|
|
* Sources are inside the "Sources.unitypackage"
|
|
* Minor code improvements
|
|
|
|
## 2.5.2 - 27.10.2016
|
|
* TextFileSpeaker added
|
|
* DontDestroyOnLoad is now configurable in the settings (currently hidden)
|
|
* The Windows-TTS-Wrapper is now configurable in the settings (currently hidden)
|
|
* The macOS-TTS-command is now configurable in the settings (currently hidden)
|
|
* Settings are managed via CTPlayerPrefs
|
|
* Default as DLL (sources are inside the "sources.zip")
|
|
* Code clean-up
|
|
|
|
## 2.5.1 - 21.09.2016
|
|
* PlayMaker actions improved
|
|
* 32bit-mode for Windows changed
|
|
* Unity 5.5-ready
|
|
|
|
## 2.5.0 - 13.09.2016
|
|
* Android support added!
|
|
* iOS support added!
|
|
* Support for 32-Bit Windows system voices
|
|
* Pitch added
|
|
* Namespaces extended
|
|
* Code improvements
|
|
|
|
## 2.4.4 - 28.02.2016
|
|
* VoiceProvider Speak() improved
|
|
* Demo for "NPC Chat" added (see folder "3rd party")
|
|
* Code improvements
|
|
|
|
## 2.4.3 - 15.07.2016
|
|
* Editor integration improved
|
|
* Rename of all events to OnXY
|
|
* Marginal code changes
|
|
|
|
## 2.4.2 - 11.07.2016
|
|
* 3rd party support (AC, UDEA and PlayMaker) improved
|
|
* New method to approximate the length of a speech: Speaker.ApproximateSpeechLength()
|
|
* Test-Drive added to the configuration window
|
|
* Callbacks are now on the Speaker-class
|
|
* Error-callback "ErrorInfoEvent" added
|
|
* Documentation improved
|
|
|
|
## 2.4.1 - 05.07.2016
|
|
* Configuration window and "Unity Preferences" added
|
|
|
|
## 2.4.0 - 30.06.2016
|
|
* SpeechText added
|
|
* LiveSpeaker improved
|
|
* Automatically adds the necessary RTVoice-prefabs to the current scene
|
|
* Update-checker added
|
|
* PlayMaker actions improved
|
|
* RTVoiceTTSWrapper.exe rebuild (is now "AnyCPU" instead of "x86") and malware report from [Metadefender](https://www.metadefender.com/) added
|
|
* VoiceProvider is now platform independent
|
|
* Demo for "Adventure Creator" added (see folder "3rd party")
|
|
* Demo for "Cinema Director" added (see folder "3rd party")
|
|
* Demo for "Dialogue System" added (see folder "3rd party")
|
|
* Demo for "LDC" added (see folder "3rd party")
|
|
* Demo for "LipSync" added (see folder "3rd party")
|
|
* Demo for "SLATE" added (see folder "3rd party")
|
|
* Demo for "THE Dialogue Engine" added (see folder "3rd party")
|
|
* Code improvements
|
|
* Documentation updated (section "Additional voices")
|
|
* Minimal Unity version is now 5.2.1
|
|
|
|
## 2.3.1 - 10.06.2016
|
|
* Code clean-up
|
|
|
|
## 2.3.0 - 31.05.2016
|
|
* Generated audio can now be stored on a desired file path (see Wrapper-class -> "OutputFile")
|
|
* Loudspeaker added: use 1-n synchronized loudspeakers for a single AudioSource origin.
|
|
* The Silence()-method works now with provided AudioSources
|
|
* Correct handling of AudioSource.Pause() and AudioSource.UnPause()
|
|
* SALSA-demo added (see folder "3rd party")
|
|
* Code improvements
|
|
|
|
## 2.2.1 - 17.05.2016
|
|
* PlayMaker actions improved
|
|
|
|
## 2.2.0 - 26.04.2016
|
|
* PlayMaker actions added
|
|
|
|
## 2.1.2 - 12.04.2016
|
|
* Demo scenes improved
|
|
* Windows provider improved
|
|
|
|
## 2.1.1 - 04.04.2016
|
|
* Multi-threading improved
|
|
* Demo scenes improved
|
|
* New callbacks added
|
|
|
|
## 2.1.0 - 24.03.2016
|
|
* Sequencer added
|
|
* Demo scenes improved (with many 3D audio examples)
|
|
* Multi-threading added
|
|
* Better Unity Editor integration
|
|
* ExecuteInEditMode removed
|
|
* Timing for callbacks improved
|
|
|
|
## 2.0.0 - 22.02.2016
|
|
* Various callbacks added
|
|
* Added visemes and phomenes on Windows
|
|
* Rate and volume control added
|
|
* Code clean-up
|
|
|
|
## 1.4.1 - 11.11.2015
|
|
* Exit-handling of processes improved
|
|
|
|
## 1.4.0 - 22.10.2015
|
|
* PRO edition created
|
|
* Obsolete-warning for Unity 5.2 and above removed
|
|
|
|
## 1.3.0 - 20.09.2015
|
|
* Windows-Wrapper improved
|
|
|
|
## 1.2.1 - 28.08.2015
|
|
* Bug on OSX fixed
|
|
|
|
## 1.2.0 - 22.08.2015
|
|
* Support for Localized Dialogs & Cutscenes (LDC) added
|
|
* Support for Dialogue System for Unity added
|
|
* Support for THE Dialogue Engine added
|
|
* Wrappers for MonoBehaviour added (like "SendMessage")
|
|
|
|
## 1.1.1 - 12.08.2015
|
|
* Minor code improvements
|
|
|
|
## 1.1.0 - 07.08.2015
|
|
* Direct Unity-support added (thanks to "Crazy Minnow Studio" for their valuable suggestions)
|
|
|
|
## 1.0.0 - 20.07.2015
|
|
* Production release |