ISAP/Library/PackageCache/com.unity.2d.psdimporter@8.0.2/package.json

34 lines
1.4 KiB
JSON

{
"name": "com.unity.2d.psdimporter",
"version": "8.0.2",
"unity": "2022.2",
"displayName": "2D PSD Importer",
"description": "A ScriptedImporter for importing Adobe Photoshop PSB (Photoshop Big) file format. The ScriptedImporter is currently targeted for users who wants to create multi Sprite character animation using Unity 2D Animation Package.",
"keywords": [
"2d",
"psdimporter",
"assetimporter"
],
"category": "2D",
"dependencies": {
"com.unity.2d.animation": "9.0.1",
"com.unity.2d.common": "8.0.1",
"com.unity.2d.sprite": "1.0.0"
},
"relatedPackages": {
"com.unity.2d.psdimporter.tests": "8.0.2"
},
"_upm": {
"changelog": "### Fixed\n- Fixed an issue where the editor would crash when importing .psd/.psb files with their layers outside of the document canvas. (Case DANB-300)\n- Fixed an issue where the amount of alpha removed from layers would not be re-applied as final position offset of the layers.\n- Fixed an issue where the generated GameObjects would be laid out differently from how they appear in the DCC tool. (Case DANB-298)"
},
"upmCi": {
"footprint": "8ef88654f594021fbcd7ef795e2659378442556f"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.psdimporter@8.0/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
"type": "git",
"revision": "fc4212736e8bcb753039f1a18964b98d929e4093"
}
}