34 lines
1.4 KiB
JSON
34 lines
1.4 KiB
JSON
{
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"name": "com.unity.2d.psdimporter",
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"version": "8.0.2",
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"unity": "2022.2",
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"displayName": "2D PSD Importer",
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"description": "A ScriptedImporter for importing Adobe Photoshop PSB (Photoshop Big) file format. The ScriptedImporter is currently targeted for users who wants to create multi Sprite character animation using Unity 2D Animation Package.",
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"keywords": [
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"2d",
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"psdimporter",
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"assetimporter"
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],
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"category": "2D",
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"dependencies": {
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"com.unity.2d.animation": "9.0.1",
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"com.unity.2d.common": "8.0.1",
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"com.unity.2d.sprite": "1.0.0"
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},
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"relatedPackages": {
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"com.unity.2d.psdimporter.tests": "8.0.2"
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},
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"_upm": {
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"changelog": "### Fixed\n- Fixed an issue where the editor would crash when importing .psd/.psb files with their layers outside of the document canvas. (Case DANB-300)\n- Fixed an issue where the amount of alpha removed from layers would not be re-applied as final position offset of the layers.\n- Fixed an issue where the generated GameObjects would be laid out differently from how they appear in the DCC tool. (Case DANB-298)"
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},
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"upmCi": {
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"footprint": "8ef88654f594021fbcd7ef795e2659378442556f"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.psdimporter@8.0/manual/index.html",
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"repository": {
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"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
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"type": "git",
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"revision": "fc4212736e8bcb753039f1a18964b98d929e4093"
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}
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}
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