|
namespace UnityEditor.U2D.Animation
|
|
{
|
|
internal static class SpriteLibrarySourceAssetPropertyString
|
|
{
|
|
public const string library = "m_Library";
|
|
public const string primaryLibraryGUID = "m_PrimaryLibraryGUID";
|
|
public const string modificationHash = "m_ModificationHash";
|
|
}
|
|
}
|