ISAP/Library/PackageCache/com.unity.2d.spriteshape@9.0.2/package.json

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{
"name": "com.unity.2d.spriteshape",
"version": "9.0.2",
"unity": "2022.2",
"displayName": "2D SpriteShape",
"description": "SpriteShape Runtime & Editor Package contains the tooling and the runtime component that allows you to create very organic looking spline based 2D worlds. It comes with intuitive configurator and a highly performant renderer.",
"keywords": [
"2d",
"shape",
"spriteshape",
"smartsprite",
"spline",
"terrain2d"
],
"category": "2D",
"dependencies": {
"com.unity.mathematics": "1.1.0",
"com.unity.2d.common": "8.0.1",
"com.unity.modules.physics2d": "1.0.0"
},
"samples": [
{
"displayName": "Sprite Shape Samples",
"description": "Samples to get started with SpriteShape",
"path": "Samples~/Samples"
},
{
"displayName": "Sprite Shape Extras",
"description": "This sample has utility scripts that has various use-cases of SpriteShape",
"path": "Samples~/Extras"
}
],
"relatedPackages": {
"com.unity.2d.spriteshape.tests": "9.0.2",
"com.unity.2d.common.tests": "8.0.1"
},
"_upm": {
"changelog": "### Fixed\n- DANB-328 Fix case where BezierUtility.BezierPoint function parameters are not in the right order\n- DANB-307 Fix case where Error <20>A Native Collection has not been disposed, resulting in a memory leak occurs in Play Mode\n- DANB-279 Fix case where Spriteshape with tangents enabled has shadow artifacts after reopening the project"
},
"upmCi": {
"footprint": "d5d4155a66eb4f15e1c2e3fc1f59368f20c68204"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.2d.spriteshape@9.0/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/2d.git",
"type": "git",
"revision": "ff926a6d093212af31bc3c835f61abfbb1b3f163"
}
}