ISAP/Library/PackageCache/com.unity.2d.spriteshape@9.0.2/Runtime/AssemblyInfo.cs

4 lines
265 B
C#

using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.Editor")]
[assembly: InternalsVisibleTo("Unity.2D.SpriteShape.Tests.EditorTests")]
[assembly: InternalsVisibleTo("Unity.RenderPipelines.Universal.2D.ShadowProvider.Runtime")]