using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class OtherInfoData : MonoBehaviour
{
}
[Serializable]
public class FileLibraryResp
{
///
///
///
public int id;
///
///
///
public int type;
///
///
///
public string filePath;
///
///
///
public string filePathOutside;
///
///
///
public string name;
///
///
///
public string remark;
}
[Serializable]
public class OtherInfo1Data
{
///
///
///
public int id;
///
/// 堕胎
///
public string title;
///
/// 今晚西南角点上两根红色蜡烛……
///
public string content;
///
///
///
public int fileId;
///
///
///
public int diagnosisId;
///
///
///
public FileLibraryResp fileLibraryResp;
public int type;
///
///
///
public string fileUrl;
///
///
///
public DataItem2 problemInfoResp;
}
[Serializable]
public class OtherInfoRoot
{
///
///
///
public int code;
///
/// 查询成功
///
public string msg;
///
///
///
public List data;
}