using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class OtherInfoData : MonoBehaviour { } [Serializable] public class FileLibraryResp { /// /// /// public int id; /// /// /// public int type; /// /// /// public string filePath; /// /// /// public string filePathOutside; /// /// /// public string name; /// /// /// public string remark; } [Serializable] public class OtherInfo1Data { /// /// /// public int id; /// /// 堕胎 /// public string title; /// /// 今晚西南角点上两根红色蜡烛…… /// public string content; /// /// /// public int fileId; /// /// /// public int diagnosisId; /// /// /// public FileLibraryResp fileLibraryResp; public int type; /// /// /// public string fileUrl; /// /// /// public DataItem2 problemInfoResp; } [Serializable] public class OtherInfoRoot { /// /// /// public int code; /// /// 查询成功 /// public string msg; /// /// /// public List data; }