using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AllStyleData : MonoBehaviour
{
}
[Serializable]
public class AllStyleItem
{
///
///
///
public int postureId;
///
/// ×ø
///
public string postureName;
///
///
///
public string testCount;
///
///
///
public string positionResp;
}
[Serializable]
public class AllStyleRoot
{
///
///
///
public int code;
///
/// ²Ù×÷³É¹¦
///
public string msg;
///
///
///
public List data;
}