using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class AllStyleData : MonoBehaviour { } [Serializable] public class AllStyleItem { /// /// /// public int postureId; /// /// ×ø /// public string postureName; /// /// /// public string testCount; /// /// /// public string positionResp; } [Serializable] public class AllStyleRoot { /// /// /// public int code; /// /// ²Ù×÷³É¹¦ /// public string msg; /// /// /// public List data; }