using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; public class UITemp : MonoBehaviour { public Button btn; // Start is called before the first frame update void Start() { DataManager.Instance.NextScene = 0; btn.onClick.AddListener(() => { SceneManager.LoadScene(1); }); } // Update is called once per frame void Update() { } }