using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StudentInfoData
{
}
[Serializable]
public class StudentInfoDataItem
{
///
///
///
public int id;
///
///
///
public int projectId;
///
/// 项目5
///
public string projectName;
///
///
///
public int studentId;
///
/// 刘海飞
///
public string studentName;
///
///
///
public int roomCasesId;
///
///
///
public int status;
///
///
///
public string finishTime;
///
///
///
public string score;
}
[Serializable]
public class StudentInfoDataRoot
{
///
///
///
public int code;
///
/// 操作成功
///
public string msg;
///
///
///
public List data;
}