using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class StudentInfoData { } [Serializable] public class StudentInfoDataItem { /// /// /// public int id; /// /// /// public int projectId; /// /// 项目5 /// public string projectName; /// /// /// public int studentId; /// /// 刘海飞 /// public string studentName; /// /// /// public int roomCasesId; /// /// /// public int status; /// /// /// public string finishTime; /// /// /// public string score; } [Serializable] public class StudentInfoDataRoot { /// /// /// public int code; /// /// 操作成功 /// public string msg; /// /// /// public List data; }