fix update
|
@ -8,8 +8,7 @@
|
|||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
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||||
<RootNamespace>
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</RootNamespace>
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<RootNamespace></RootNamespace>
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<ProjectGuid>{6BCF1753-8618-A6C0-7F1D-4322E3AED478}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
|
@ -125,9 +124,7 @@
|
|||
<Compile Include="Assets\Plugins\crosstales\RTVoice\Scripts\Model\Wrapper.cs" />
|
||||
<Compile Include="Assets\Plugins\crosstales\Common\Scripts\Model\Enum\Platform.cs" />
|
||||
<Compile Include="Assets\Plugins\Demigiant\DOTween\Modules\DOTweenModuleUI.cs" />
|
||||
<Compile Include="Assets\Plugins\crosstales\Common\Scripts\Util\CTWebClient.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Assets\Plugins\crosstales\Common\Scripts\Util\CTWebClient.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Assets\Plugins\crosstales\RTVoice\README.txt" />
|
||||
|
|
|
@ -60,6 +60,7 @@
|
|||
<ItemGroup>
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||||
<Compile Include="Assets\Scripts\UI\UIHistory.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\QuestionItem.cs" />
|
||||
<Compile Include="Assets\Scripts\Data\AllStyleData.cs" />
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||||
<Compile Include="Assets\Scripts\Data\HealingData.cs" />
|
||||
<Compile Include="Assets\Scripts\Data\People.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\UITalkMain.cs" />
|
||||
|
@ -77,9 +78,12 @@
|
|||
<Compile Include="Assets\Scripts\UI\UIAnswerItem.cs" />
|
||||
<Compile Include="Assets\Scripts\Tools\SlideScrollView.cs" />
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||||
<Compile Include="Assets\Scripts\UI\UIPeopleInfoItem.cs" />
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||||
<Compile Include="Assets\Scripts\UI\FileItem.cs" />
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||||
<Compile Include="Assets\Scripts\UI\UITalk.cs" />
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<Compile Include="Assets\Scripts\Data\DataManager.cs" />
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||||
<Compile Include="Assets\Scripts\Data\LifeTypeData.cs" />
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||||
<Compile Include="Assets\Scripts\Data\BodyInfoData.cs" />
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||||
<Compile Include="Assets\Scripts\Data\BodyNumData.cs" />
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||||
<Compile Include="Assets\Scripts\UI\UIFile.cs" />
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||||
<Compile Include="Assets\Scripts\Data\AskReasonData.cs" />
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||||
<Compile Include="Assets\Scripts\Data\CheckReasonData.cs" />
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@ -409,16 +269,14 @@ RectTransform:
|
|||
m_LocalPosition: {x: 0, y: 0, z: 0}
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||||
m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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||||
m_Children:
|
||||
- {fileID: 4849437457894997419}
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||||
- {fileID: 995022541409463172}
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||||
m_Children: []
|
||||
m_Father: {fileID: 2789738623178502501}
|
||||
m_RootOrder: -1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 104, y: -40.9}
|
||||
m_SizeDelta: {x: 150, y: 120}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 284, y: 100}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8290195468111767080
|
||||
CanvasRenderer:
|
||||
|
@ -448,8 +306,8 @@ MonoBehaviour:
|
|||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 21300000, guid: 3e38c57447e811043b9e50f5d4c22ede, type: 3}
|
||||
m_Type: 1
|
||||
m_Sprite: {fileID: 21300000, guid: a58e09c109bc28a42b0b23e50761f84e, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
|
@ -473,15 +331,29 @@ MonoBehaviour:
|
|||
m_Padding:
|
||||
m_Left: 10
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Top: 10
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 0
|
||||
m_StartCorner: 0
|
||||
m_StartAxis: 0
|
||||
m_CellSize: {x: 135, y: 40}
|
||||
m_CellSize: {x: 260, y: 40}
|
||||
m_Spacing: {x: 0, y: 0}
|
||||
m_Constraint: 0
|
||||
m_ConstraintCount: 2
|
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--- !u!114 &8369978854156944753
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MonoBehaviour:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2449160555031371429}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_HorizontalFit: 0
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m_VerticalFit: 2
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--- !u!1 &2451738496140182965
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GameObject:
|
||||
m_ObjectHideFlags: 0
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|
@ -494,7 +366,7 @@ GameObject:
|
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- component: {fileID: 3795228369751137429}
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- component: {fileID: 3214824801140909043}
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m_Layer: 5
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m_Name: Text (TMP)
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m_Name: txt
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
|
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|
@ -654,7 +526,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0.5, y: 0.5}
|
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m_AnchorMax: {x: 0.5, y: 0.5}
|
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 50, y: 50}
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m_SizeDelta: {x: 60, y: 60}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6366074233157557050
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CanvasRenderer:
|
||||
|
@ -684,7 +556,7 @@ MonoBehaviour:
|
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m_OnCullStateChanged:
|
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m_PersistentCalls:
|
||||
m_Calls: []
|
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m_Sprite: {fileID: 21300000, guid: e0db2d031a72f244eac2ab9b20572c53, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: cf11f028f35f10d4d898e5224cb3a640, type: 3}
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m_Type: 0
|
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m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
@ -738,6 +610,42 @@ MonoBehaviour:
|
|||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
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--- !u!1 &4390017315742655039
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||||
GameObject:
|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
|
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- component: {fileID: 5682881571846232743}
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m_Layer: 5
|
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m_Name: Pos
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &5682881571846232743
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4390017315742655039}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 2789738623178502501}
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m_RootOrder: -1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
|
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m_AnchorMax: {x: 0.5, y: 0.5}
|
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m_AnchoredPosition: {x: 0, y: 0}
|
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m_SizeDelta: {x: 100, y: 100}
|
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m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!1 &6719088846550302849
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
@ -769,8 +677,11 @@ RectTransform:
|
|||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3186753587272614733}
|
||||
- {fileID: 5682881571846232743}
|
||||
- {fileID: 191487164380169313}
|
||||
- {fileID: 6947030436409901014}
|
||||
- {fileID: 4849437457894997419}
|
||||
- {fileID: 3186753587272614733}
|
||||
m_Father: {fileID: 0}
|
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m_RootOrder: -1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
|
@ -831,6 +742,7 @@ MonoBehaviour:
|
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m_EditorClassIdentifier:
|
||||
btn: {fileID: 257767874889239085}
|
||||
currentModel: {fileID: 0}
|
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moreBtn: {fileID: 191487164380169313}
|
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btn1: {fileID: 4183605377818282346}
|
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btn2: {fileID: 5540804750372124899}
|
||||
morePanel: {fileID: 191487164380169313}
|
||||
moreBtn: {fileID: 4183605377818282346}
|
||||
morePanel2: {fileID: 6947030436409901014}
|
||||
posParent: {fileID: 5682881571846232743}
|
||||
|
|
|
@ -17,7 +17,7 @@ GameObject:
|
|||
m_Icon: {fileID: 0}
|
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m_NavMeshLayer: 0
|
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m_StaticEditorFlags: 0
|
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &2461760617005900641
|
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RectTransform:
|
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m_ObjectHideFlags: 0
|
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|
@ -2018,7 +2018,7 @@ RectTransform:
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 0.5, y: 0.5}
|
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m_AnchorMax: {x: 0.5, y: 0.5}
|
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m_AnchoredPosition: {x: 0, y: 20}
|
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m_AnchoredPosition: {x: 0, y: -0.7}
|
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m_SizeDelta: {x: 80, y: 80}
|
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2076577494421117041
|
||||
|
@ -2076,8 +2076,8 @@ MonoBehaviour:
|
|||
m_faceColor:
|
||||
serializedVersion: 2
|
||||
rgba: 4294967295
|
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m_fontSize: 24
|
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m_fontSizeBase: 24
|
||||
m_fontSize: 28
|
||||
m_fontSizeBase: 28
|
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m_fontWeight: 400
|
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m_enableAutoSizing: 0
|
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m_fontSizeMin: 18
|
||||
|
|
|
@ -0,0 +1,46 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class AllStyleData : MonoBehaviour
|
||||
{
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class AllStyleItem
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int postureId;
|
||||
/// <summary>
|
||||
/// ×ø
|
||||
/// </summary>
|
||||
public string postureName;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string testCount;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string positionResp;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class AllStyleRoot
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int code;
|
||||
/// <summary>
|
||||
/// ²Ù×÷³É¹¦
|
||||
/// </summary>
|
||||
public string msg;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<AllStyleItem> data;
|
||||
}
|
|
@ -22,13 +22,36 @@ public enum UIType
|
|||
UIFile
|
||||
|
||||
}
|
||||
public enum CheckToolType
|
||||
{
|
||||
/// <summary>
|
||||
/// 视诊
|
||||
/// </summary>
|
||||
Look = 1,
|
||||
/// <summary>
|
||||
/// 触诊
|
||||
/// </summary>
|
||||
Touch = 2,
|
||||
/// <summary>
|
||||
/// 叩诊
|
||||
/// </summary>
|
||||
Per = 3,
|
||||
/// <summary>
|
||||
/// 听诊
|
||||
/// </summary>
|
||||
Listen = 4,
|
||||
/// <summary>
|
||||
/// 神经
|
||||
/// </summary>
|
||||
Nerve = 5,
|
||||
}
|
||||
public enum PeopleStyle
|
||||
{
|
||||
sit_front,
|
||||
sit_back,
|
||||
lie_front,
|
||||
sit_front = 1,
|
||||
sit_back = 2,
|
||||
stand_front = 3,
|
||||
lie_front = 4,
|
||||
lie_back,
|
||||
stand_front,
|
||||
stand_back,
|
||||
}
|
||||
public enum HistoryType
|
||||
|
@ -44,10 +67,126 @@ public enum HistoryType
|
|||
|
||||
public enum FileType
|
||||
{
|
||||
video,
|
||||
music,
|
||||
image,
|
||||
URL,
|
||||
text,
|
||||
video = 3,
|
||||
music=4,
|
||||
image = 2,
|
||||
URL = 6,
|
||||
text = 1,
|
||||
question =5
|
||||
}
|
||||
public enum StylePosType
|
||||
{
|
||||
/// <summary>
|
||||
/// 坐-甲状腺
|
||||
/// </summary>
|
||||
JZX1 = 1001,
|
||||
/// <summary>
|
||||
/// 坐-胸部
|
||||
/// </summary>
|
||||
XB1 = 1002,
|
||||
/// <summary>
|
||||
/// 坐-上肢
|
||||
/// </summary>
|
||||
SZ1 = 1003,
|
||||
/// <summary>
|
||||
/// 坐-颈部
|
||||
/// </summary>
|
||||
JB1 = 1004,
|
||||
/// <summary>
|
||||
/// 坐-乳房
|
||||
/// </summary>
|
||||
RF1 = 1005,
|
||||
/// <summary>
|
||||
/// 坐-下肢
|
||||
/// </summary>
|
||||
XZ1 = 1006,
|
||||
/// <summary>
|
||||
/// 坐-腹部
|
||||
/// </summary>
|
||||
FB1 = 1007,
|
||||
/// <summary>
|
||||
/// 坐-头部
|
||||
/// </summary>
|
||||
TB1 = 1008,
|
||||
/// <summary>
|
||||
/// 坐背部-后胸
|
||||
/// </summary>
|
||||
HX2 = 2001,
|
||||
/// <summary>
|
||||
/// 坐背部-胸部
|
||||
/// </summary>
|
||||
XB2 = 2002,
|
||||
/// <summary>
|
||||
/// 坐背部-上肢
|
||||
/// </summary>
|
||||
SZ2 = 2003,
|
||||
/// <summary>
|
||||
/// 坐背部-颈部
|
||||
/// </summary>
|
||||
JB2 = 2004,
|
||||
/// <summary>
|
||||
/// 坐背部-头部
|
||||
/// </summary>
|
||||
TB2 = 2005,
|
||||
/// <summary>
|
||||
/// 站-甲状腺
|
||||
/// </summary>
|
||||
JZX3 = 3001,
|
||||
/// <summary>
|
||||
/// 站-胸部
|
||||
/// </summary>
|
||||
XB3 = 3002,
|
||||
/// <summary>
|
||||
/// 站-上肢
|
||||
/// </summary>
|
||||
SZ3 = 3003,
|
||||
/// <summary>
|
||||
/// 站-颈部
|
||||
/// </summary>
|
||||
JB3 = 3004,
|
||||
/// <summary>
|
||||
/// 站-乳房
|
||||
/// </summary>
|
||||
RF3 = 3005,
|
||||
/// <summary>
|
||||
/// 站-下肢
|
||||
/// </summary>
|
||||
XZ3 = 3006,
|
||||
/// <summary>
|
||||
/// 站-腹部
|
||||
/// </summary>
|
||||
FB3 = 3007,
|
||||
/// <summary>
|
||||
/// 站-头部
|
||||
/// </summary>
|
||||
TB3 = 3008,
|
||||
/// <summary>
|
||||
/// 躺-胸部
|
||||
/// </summary>
|
||||
XB4 = 4001,
|
||||
/// <summary>
|
||||
/// 躺-上肢
|
||||
/// </summary>
|
||||
SZ4 = 4002,
|
||||
/// <summary>
|
||||
/// 躺-颈部
|
||||
/// </summary>
|
||||
JB4 = 4003,
|
||||
/// <summary>
|
||||
/// 躺-乳房
|
||||
/// </summary>
|
||||
RF4 = 4004,
|
||||
/// <summary>
|
||||
/// 躺-盆部
|
||||
/// </summary>
|
||||
PB4 = 4005,
|
||||
/// <summary>
|
||||
/// 躺-腹部
|
||||
/// </summary>
|
||||
FB4 = 4006,
|
||||
/// <summary>
|
||||
/// 躺-头部
|
||||
/// </summary>
|
||||
TB4 = 4007
|
||||
|
||||
}
|
|
@ -0,0 +1,129 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class BodyInfoData : MonoBehaviour
|
||||
{
|
||||
}
|
||||
[Serializable]
|
||||
public class BodyPosInfoDataItem
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string content;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string fileId;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int type;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string fileUrl;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public DataItem2 problemInfoResp;
|
||||
}
|
||||
[Serializable]
|
||||
public class BodyPosInfoRoot
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int code;
|
||||
/// <summary>
|
||||
/// 操作成功
|
||||
/// </summary>
|
||||
public string msg;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<BodyPosInfoDataItem> data;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class ClinicalProjectCheckRespListItem
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int projectId;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int positionId;
|
||||
/// <summary>
|
||||
/// 胸部
|
||||
/// </summary>
|
||||
public string positionName;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int toolId;
|
||||
/// <summary>
|
||||
/// 眼镜(视诊)
|
||||
/// </summary>
|
||||
public string toolName;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int checkId;
|
||||
/// <summary>
|
||||
/// 观察颈部外形和皮肤、颈静脉充盈情况
|
||||
/// </summary>
|
||||
public string checkName;
|
||||
}
|
||||
[Serializable]
|
||||
public class ClinicalProjectPositionRespListItem
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int toolId;
|
||||
/// <summary>
|
||||
/// 眼镜(视诊)
|
||||
/// </summary>
|
||||
public string toolName;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<ClinicalProjectCheckRespListItem> clinicalProjectCheckRespList;
|
||||
}
|
||||
[Serializable]
|
||||
public class BodyInfoDataItem
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int positionId;
|
||||
/// <summary>
|
||||
/// 胸部
|
||||
/// </summary>
|
||||
public string positionName;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<ClinicalProjectPositionRespListItem> clinicalProjectPositionRespList;
|
||||
}
|
||||
[Serializable]
|
||||
public class BodyInfoRoot
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int code;
|
||||
/// <summary>
|
||||
/// 操作成功
|
||||
/// </summary>
|
||||
public string msg;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<BodyInfoDataItem> data;
|
||||
}
|
|
@ -0,0 +1,117 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class BodyNumData : MonoBehaviour
|
||||
{
|
||||
|
||||
}
|
||||
[Serializable]
|
||||
|
||||
public class BodyNumItem
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int createBy;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string createTime;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int updateBy;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string updateTime;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int id;
|
||||
/// <summary>
|
||||
/// 呼吸模式
|
||||
/// </summary>
|
||||
public string breathingPattern;
|
||||
/// <summary>
|
||||
/// 呼吸频率
|
||||
/// </summary>
|
||||
public string breathingNum;
|
||||
/// <summary>
|
||||
/// 心律
|
||||
/// </summary>
|
||||
public string heartRhythm;
|
||||
/// <summary>
|
||||
/// 心率
|
||||
/// </summary>
|
||||
public string heartRate;
|
||||
/// <summary>
|
||||
/// 心音
|
||||
/// </summary>
|
||||
public string heartSounds;
|
||||
/// <summary>
|
||||
/// 肺音
|
||||
/// </summary>
|
||||
public string lungSounds;
|
||||
/// <summary>
|
||||
/// 肠鸣音
|
||||
/// </summary>
|
||||
public string bowelSounds;
|
||||
/// <summary>
|
||||
/// 体温
|
||||
/// </summary>
|
||||
public string bodyTemperature;
|
||||
/// <summary>
|
||||
/// 血氧
|
||||
/// </summary>
|
||||
public string bloodOxygen;
|
||||
/// <summary>
|
||||
/// 血压
|
||||
/// </summary>
|
||||
public string bloodPressure;
|
||||
/// <summary>
|
||||
/// 瞳孔
|
||||
/// </summary>
|
||||
public string pupil;
|
||||
/// <summary>
|
||||
/// 压痛点
|
||||
/// </summary>
|
||||
public string tenderPoints;
|
||||
/// <summary>
|
||||
/// 病例id
|
||||
/// </summary>
|
||||
public int relationId;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
|
||||
public class BodyNum1Data
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int total;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<BodyNumItem> rows;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class BodyNumRoot
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int code;
|
||||
/// <summary>
|
||||
/// 查询成功
|
||||
/// </summary>
|
||||
public string msg;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public BodyNum1Data data;
|
||||
}
|
|
@ -9,6 +9,8 @@ public class DataManager : SingleTon<DataManager>
|
|||
|
||||
public List<DataItem> currentPeoplesProgress = new List<DataItem>();
|
||||
|
||||
public Dictionary<int,bool> currentDisDistance = new Dictionary<int,bool>();
|
||||
|
||||
public List<DataItem2> currentPeoplesQuestion = new List<DataItem2>();
|
||||
public QuestionType currentQuesitionType;
|
||||
|
||||
|
@ -18,11 +20,19 @@ public class DataManager : SingleTon<DataManager>
|
|||
|
||||
public Dictionary<int, List<QuestionItem>> currentAllQuestion = new Dictionary<int, List<QuestionItem>>();
|
||||
|
||||
public List<AnswerQuestionData> currentAllDoneQuestion = new List<AnswerQuestionData>();
|
||||
|
||||
public List<BodyPosInfoDataItem> bodyPosInfos = new List<BodyPosInfoDataItem>();
|
||||
|
||||
public List<DataItem3> currentTalk = null;
|
||||
/// <summary>
|
||||
/// 当前诊断数据
|
||||
/// </summary>
|
||||
public DataItem currentData = null;
|
||||
public PeopleStyle currentPeopleStyle = PeopleStyle.sit_front;
|
||||
public StylePosType currentStylePos = StylePosType.JZX1;
|
||||
public CheckToolType currentCheckTool = CheckToolType.Look;
|
||||
|
||||
public int currentBGType = 1;
|
||||
public List<DataItem2> currentAnswerQuestion = new List<DataItem2>();
|
||||
|
||||
|
@ -51,6 +61,11 @@ public class DataManager : SingleTon<DataManager>
|
|||
/// </summary>
|
||||
public List<AskItem> askItems = new List<AskItem>();
|
||||
|
||||
/// <summary>
|
||||
/// 当前姿势部位数据
|
||||
/// </summary>
|
||||
public List<BodyInfoDataItem> bodyInfoData = new List<BodyInfoDataItem>();
|
||||
|
||||
public List<HistoryInfoItem> historyInfoItems = new List<HistoryInfoItem>();
|
||||
|
||||
|
||||
|
@ -60,9 +75,11 @@ public class DataManager : SingleTon<DataManager>
|
|||
|
||||
public List<CheckReasonItem> checkReasonItems = new List<CheckReasonItem>();
|
||||
|
||||
public List<OtherInfoItem> otherInfoItems = new List<OtherInfoItem>();
|
||||
public List<OtherInfo1Data> otherInfoItem = new List<OtherInfo1Data>();
|
||||
|
||||
public List<AllStyleItem> currentStyleItem = new List<AllStyleItem>();
|
||||
|
||||
public List<BodyNumItem> bodyNum = new List<BodyNumItem>();
|
||||
|
||||
public GameData GetGameData()
|
||||
{
|
||||
|
@ -73,6 +90,23 @@ public class DataManager : SingleTon<DataManager>
|
|||
return gameData;
|
||||
}
|
||||
}
|
||||
public class AnswerQuestionData
|
||||
{
|
||||
public int questionID;
|
||||
|
||||
public DataItem2 question;
|
||||
|
||||
/// <summary>
|
||||
/// 1 单选 2多选 3开放
|
||||
/// </summary>
|
||||
public int type;
|
||||
|
||||
public int chooseOne;
|
||||
|
||||
public List<int> choose;
|
||||
|
||||
public string hint;
|
||||
}
|
||||
public enum QuestionType
|
||||
{
|
||||
/// <summary>
|
||||
|
@ -88,7 +122,11 @@ public enum QuestionType
|
|||
/// </summary>
|
||||
SUGGEST_PROBLEM = 3,
|
||||
/// <summary>
|
||||
/// 咨询结束 code=4
|
||||
/// </summary>
|
||||
TALK_OVER = 4,
|
||||
/// <summary>
|
||||
/// 退出检查问题 code=4
|
||||
/// </summary>
|
||||
EXIT_PROBLEM = 4
|
||||
EXIT_PROBLEM = 5
|
||||
}
|
|
@ -7,6 +7,75 @@ using UnityEngine.UIElements;
|
|||
public class DataParse : SingleTon<DataParse>
|
||||
{
|
||||
|
||||
public void ParseBodyPosInfo(string str)
|
||||
{
|
||||
BodyPosInfoRoot root = JsonUtility.FromJson<BodyPosInfoRoot>(str);
|
||||
if (root != null)
|
||||
{
|
||||
if (root.code == 200)
|
||||
{
|
||||
DataManager.Instance.bodyPosInfos = root.data;
|
||||
EventCenter.dispatcher.SendMessage(MsgType.OnGetBodyPosInfo, null);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("root.code = " + root.code);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ParseBodyInfo(string str)
|
||||
{
|
||||
BodyInfoRoot root = JsonUtility.FromJson<BodyInfoRoot>(str);
|
||||
if (root != null)
|
||||
{
|
||||
if (root.code == 200)
|
||||
{
|
||||
DataManager.Instance.bodyInfoData = root.data;
|
||||
EventCenter.dispatcher.SendMessage(MsgType.OnGetBodyInfo, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("root.code = " + root.code);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ParseBodyNum(string str)
|
||||
{
|
||||
BodyNumRoot root = JsonUtility.FromJson<BodyNumRoot>(str);
|
||||
if (root != null)
|
||||
{
|
||||
if (root.code == 200)
|
||||
{
|
||||
DataManager.Instance.bodyNum = root.data.rows;
|
||||
EventCenter.dispatcher.SendMessage(MsgType.OnGetBodyNum, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("root.code = " + root.code);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ParseAllStyle(string str)
|
||||
{
|
||||
AllStyleRoot root = JsonUtility.FromJson<AllStyleRoot>(str);
|
||||
if (root != null)
|
||||
{
|
||||
if (root.code == 200)
|
||||
{
|
||||
DataManager.Instance.currentStyleItem = root.data;
|
||||
EventCenter.dispatcher.SendMessage(MsgType.OnGetAllStyle, null);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("root.code = " + root.code);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ParseAllOtherInfo(string str)
|
||||
{
|
||||
|
@ -15,7 +84,7 @@ public class DataParse : SingleTon<DataParse>
|
|||
{
|
||||
if (root.code == 200)
|
||||
{
|
||||
DataManager.Instance.otherInfoItems = root.data.rows;
|
||||
DataManager.Instance.otherInfoItem = root.data;
|
||||
EventCenter.dispatcher.SendMessage(MsgType.OnGetOtherInfo, null);
|
||||
}
|
||||
else
|
||||
|
@ -207,7 +276,7 @@ public class DataParse : SingleTon<DataParse>
|
|||
if (root.code == 200)
|
||||
{
|
||||
DataManager.Instance.currentPeoplesProgress = root.data;
|
||||
|
||||
//µ±Ç°Õï¶Ï Õï¶Ï²½Öè
|
||||
EventCenter.dispatcher.SendMessage(MsgType.OnGetCurrentPeopleProgress, null);
|
||||
}
|
||||
else
|
||||
|
@ -475,7 +544,30 @@ public class Root4
|
|||
/// </summary>
|
||||
public List<DataItem3> data;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class LinkRedirectRespListItem
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int id;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string title;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string linkUrl;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int backgroundType;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int relevanceId { get; set; }
|
||||
}
|
||||
[Serializable]
|
||||
public class ProblemAnswerRespListItem
|
||||
{
|
||||
|
@ -500,7 +592,37 @@ public class ProblemAnswerRespListItem
|
|||
/// </summary>
|
||||
public string extra;
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class ProblemDescribeFilesItem
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int id;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int type;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string filePath;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string filePathOutside;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string name;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string remark;
|
||||
}
|
||||
/// <summary>
|
||||
/// ÎÊÌâ
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
public class DataItem2
|
||||
{
|
||||
|
@ -540,14 +662,19 @@ public class DataItem2
|
|||
///
|
||||
/// </summary>
|
||||
public string feedbackFileIds;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<ProblemAnswerRespListItem> problemAnswerRespList;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string linkRedirectRespList;
|
||||
public List<ProblemDescribeFilesItem> problemDescribeFiles;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<string> problemFeedbackFiles;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<LinkRedirectRespListItem> linkRedirectRespList;
|
||||
}
|
||||
[Serializable]
|
||||
public class Root3
|
||||
|
|
|
@ -94,4 +94,8 @@ public enum MsgType
|
|||
OnGetHealing,
|
||||
OnGetCheckReason,
|
||||
OnGetOtherInfo,
|
||||
OnGetBodyNum,
|
||||
OnGetBodyInfo,
|
||||
OnGetBodyPosInfo,
|
||||
OnGetAllStyle
|
||||
}
|
|
@ -20,6 +20,9 @@ public class GameData : MonoBehaviour
|
|||
public GameObject upModel2;
|
||||
|
||||
public GameObject[] allModel;
|
||||
|
||||
public GameObject showBed;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
talkMan.SetBool("idle1", true);
|
||||
|
@ -41,6 +44,8 @@ public class GameData : MonoBehaviour
|
|||
{
|
||||
allModel[i].SetActive(false);
|
||||
}
|
||||
showBed.SetActive(true);
|
||||
|
||||
}
|
||||
|
||||
public void ShowCheckMan(PeopleStyle type)
|
||||
|
@ -50,11 +55,12 @@ public class GameData : MonoBehaviour
|
|||
case PeopleStyle.lie_front://ĚÉ
|
||||
CloseAllMan();
|
||||
lieModel.SetActive(true);
|
||||
|
||||
showBed.SetActive(false);
|
||||
break;
|
||||
case PeopleStyle.lie_back://Ĺż
|
||||
CloseAllMan();
|
||||
lyingModel.SetActive(true);
|
||||
showBed.SetActive(false);
|
||||
|
||||
break;
|
||||
case PeopleStyle.stand_back://ŐžÁ˘ĄŞąłĂć
|
||||
|
|
|
@ -7,34 +7,46 @@ public class OtherInfoData : MonoBehaviour
|
|||
{
|
||||
}
|
||||
[Serializable]
|
||||
public class OtherInfoItem
|
||||
public class FileLibraryResp
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int createBy;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string createTime;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string updateBy;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string updateTime;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int id;
|
||||
/// <summary>
|
||||
/// test - ÆäËû
|
||||
///
|
||||
/// </summary>
|
||||
public int type;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string filePath;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string filePathOutside;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string name;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string remark;
|
||||
}
|
||||
[Serializable]
|
||||
public class OtherInfo1Data
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int id;
|
||||
/// <summary>
|
||||
/// 堕胎
|
||||
/// </summary>
|
||||
public string title;
|
||||
/// <summary>
|
||||
/// ÆäËû
|
||||
/// 今晚西南角点上两根红色蜡烛……
|
||||
/// </summary>
|
||||
public string content;
|
||||
/// <summary>
|
||||
|
@ -45,18 +57,20 @@ public class OtherInfoItem
|
|||
///
|
||||
/// </summary>
|
||||
public int diagnosisId;
|
||||
}
|
||||
[Serializable]
|
||||
public class OtherInfo1Data
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public int total;
|
||||
public FileLibraryResp fileLibraryResp;
|
||||
|
||||
public int type;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public List<OtherInfoItem> rows;
|
||||
public string fileUrl;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public DataItem2 problemInfoResp;
|
||||
}
|
||||
[Serializable]
|
||||
public class OtherInfoRoot
|
||||
|
@ -72,5 +86,5 @@ public class OtherInfoRoot
|
|||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public OtherInfo1Data data;
|
||||
public List<OtherInfo1Data> data;
|
||||
}
|
||||
|
|
|
@ -0,0 +1,91 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class FileItem : MonoBehaviour
|
||||
{
|
||||
public FileInfoData currentData;
|
||||
public GameObject titlePanel;
|
||||
public GameObject contentPanel;
|
||||
public TextMeshProUGUI titleTxt;
|
||||
public TextMeshProUGUI contentTxt;
|
||||
|
||||
public Image img;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Init(FileInfoData data)
|
||||
{
|
||||
currentData = data;
|
||||
if (currentData != null)
|
||||
{
|
||||
titleTxt.text = currentData.title;
|
||||
contentTxt.text = currentData.content;
|
||||
if (string.IsNullOrEmpty(currentData.title))
|
||||
{
|
||||
titlePanel.SetActive(false);
|
||||
}
|
||||
if (string.IsNullOrEmpty(currentData.content))
|
||||
{
|
||||
contentPanel.SetActive(false);
|
||||
}
|
||||
switch (data.type)
|
||||
{
|
||||
case FileType.text:
|
||||
|
||||
break;
|
||||
case FileType.image:
|
||||
StartCoroutine(DownSprite());
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("ÎļþÐÅϢΪ¿Õ");
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator DownSprite()
|
||||
{
|
||||
UnityWebRequest wr = new UnityWebRequest(currentData.url);
|
||||
DownloadHandlerTexture texD1 = new DownloadHandlerTexture(true);
|
||||
wr.downloadHandler = texD1;
|
||||
yield return wr.SendWebRequest();
|
||||
int width = 400;
|
||||
int high = 300;
|
||||
if (!wr.isNetworkError)
|
||||
{
|
||||
Texture2D tex = new Texture2D(width, high);
|
||||
tex = texD1.texture;
|
||||
//±£´æ±¾µØ
|
||||
//Byte[] bytes = tex.EncodeToPNG();
|
||||
//File.WriteAllBytes(Application.dataPath + "/" + data.name + ".png", bytes);
|
||||
Sprite sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f));
|
||||
img.sprite = sprite;
|
||||
img.gameObject.SetActive(true);
|
||||
//transform.GetComponent<Image>().sprite = sprite;
|
||||
UIManager.Instance.GetUIBase(UIType.UIFile).gameObject.GetComponent<UIFile>().Refrush();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
public class FileInfoData
|
||||
{
|
||||
public string title;
|
||||
public string content;
|
||||
|
||||
public FileType type;
|
||||
|
||||
public string url;
|
||||
public DataItem2 question;
|
||||
}
|
|
@ -53,36 +53,7 @@ public class MainUI : UIBase
|
|||
|
||||
private void Update()
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.Q))
|
||||
{
|
||||
UIBase ui = UIManager.Instance.OpenUI(UIType.UIFile);
|
||||
UIFile file = (UIFile)ui;
|
||||
file.Init(FileType.URL);
|
||||
}
|
||||
if (Input.GetKeyDown(KeyCode.W))
|
||||
{
|
||||
UIBase ui = UIManager.Instance.OpenUI(UIType.UIFile);
|
||||
UIFile file = (UIFile)ui;
|
||||
file.Init(FileType.text);
|
||||
}
|
||||
if (Input.GetKeyDown(KeyCode.E))
|
||||
{
|
||||
UIBase ui = UIManager.Instance.OpenUI(UIType.UIFile);
|
||||
UIFile file = (UIFile)ui;
|
||||
file.Init(FileType.music);
|
||||
}
|
||||
if (Input.GetKeyDown(KeyCode.R))
|
||||
{
|
||||
UIBase ui = UIManager.Instance.OpenUI(UIType.UIFile);
|
||||
UIFile file = (UIFile)ui;
|
||||
file.Init(FileType.video);
|
||||
}
|
||||
if (Input.GetKeyDown(KeyCode.T))
|
||||
{
|
||||
UIBase ui = UIManager.Instance.OpenUI(UIType.UIFile);
|
||||
UIFile file = (UIFile)ui;
|
||||
file.Init(FileType.image, "https://s-sh-7897-jiayi-test.oss.dogecdn.com/physique/05329a95469146ca85c01cea53babc8a-girl.png");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
|
|
|
@ -3,6 +3,7 @@ using System.Collections;
|
|||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class QuestionItem : MonoBehaviour
|
||||
|
@ -17,11 +18,18 @@ public class QuestionItem : MonoBehaviour
|
|||
public Toggle togPrefab;
|
||||
public ToggleGroup togPrefabGroup;
|
||||
|
||||
public InputField input;
|
||||
|
||||
public DataItem2 currentData;
|
||||
|
||||
int currentSelectIndex = -1;
|
||||
public RectTransform bg;
|
||||
public void Init(DataItem2 data, bool isEnd)
|
||||
|
||||
List<Toggle> allChoose;
|
||||
|
||||
public GameObject imgShowObj;
|
||||
public Transform imgShowPanel;
|
||||
public Image imgShowInfo;
|
||||
public void Init(DataItem2 data, bool isEnd, bool isExit = false)
|
||||
{
|
||||
currentData = data;
|
||||
if (currentData != null)
|
||||
|
@ -36,9 +44,14 @@ public class QuestionItem : MonoBehaviour
|
|||
submitBtn.gameObject.SetActive(true);
|
||||
submitBtn.onClick.AddListener(OnClickSubmit);
|
||||
}
|
||||
else
|
||||
{
|
||||
submitBtn.gameObject.SetActive(false);
|
||||
}
|
||||
questionText.text = currentData.title;
|
||||
}
|
||||
var replyList = currentData.problemAnswerRespList;
|
||||
allChoose = new List<Toggle>();
|
||||
for (int i = 0; i < replyList.Count; i++)
|
||||
{
|
||||
Toggle newUI = GameObject.Instantiate(togPrefab, togPrefabGroup.transform);
|
||||
|
@ -48,8 +61,77 @@ public class QuestionItem : MonoBehaviour
|
|||
newUI.transform.SetSiblingIndex(i);
|
||||
newUI.onValueChanged.AddListener((bool value) => OnSelect(newUI));
|
||||
newUI.name = i.ToString();
|
||||
allChoose.Add(newUI);
|
||||
}
|
||||
if (currentData.type == 1)
|
||||
{
|
||||
input.gameObject.SetActive(false);
|
||||
|
||||
}
|
||||
else if (currentData.type == 2)
|
||||
{
|
||||
for (int i = 0; i < allChoose.Count; i++)
|
||||
{
|
||||
allChoose[i].group = null;
|
||||
}
|
||||
input.gameObject.SetActive(false);
|
||||
|
||||
}
|
||||
else if (currentData.type == 3)
|
||||
{
|
||||
input.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
if (currentData.problemDescribeFiles != null)
|
||||
{
|
||||
if (currentData.problemDescribeFiles.Count > 0)
|
||||
{
|
||||
for (int i = 0; i < currentData.problemDescribeFiles.Count; i++)
|
||||
{
|
||||
var item = currentData.problemDescribeFiles[i];
|
||||
var newUI = GameObject.Instantiate(imgShowInfo, imgShowPanel);
|
||||
StartCoroutine(DownSprite(newUI, item.filePath));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
imgShowObj.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
imgShowObj.gameObject.SetActive(false);
|
||||
}
|
||||
|
||||
if (isExit)//Í˳öÏÔʾ
|
||||
{
|
||||
//if(currentData.problemFeedbackFiles)
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator DownSprite(Image img, string path)
|
||||
{
|
||||
UnityWebRequest wr = new UnityWebRequest(path);
|
||||
DownloadHandlerTexture texD1 = new DownloadHandlerTexture(true);
|
||||
wr.downloadHandler = texD1;
|
||||
yield return wr.SendWebRequest();
|
||||
int width = 280;
|
||||
int high = 100;
|
||||
if (!wr.isNetworkError)
|
||||
{
|
||||
Texture2D tex = new Texture2D(width, high);
|
||||
tex = texD1.texture;
|
||||
//±£´æ±¾µØ
|
||||
//Byte[] bytes = tex.EncodeToPNG();
|
||||
//File.WriteAllBytes(Application.dataPath + "/" + data.name + ".png", bytes);
|
||||
if (hintTxt != null)
|
||||
{
|
||||
Sprite sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f));
|
||||
img.GetComponent<Image>().sprite = sprite;
|
||||
img.gameObject.SetActive(true);
|
||||
}
|
||||
//transform.GetComponent<Image>().sprite = sprite;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnClickSubmit()
|
||||
|
@ -62,7 +144,8 @@ public class QuestionItem : MonoBehaviour
|
|||
if (t.isOn)
|
||||
{
|
||||
currentSelectIndex = int.Parse(t.name);
|
||||
t.group.allowSwitchOff = false;
|
||||
if (t.group != null)
|
||||
t.group.allowSwitchOff = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -70,4 +153,47 @@ public class QuestionItem : MonoBehaviour
|
|||
{
|
||||
return currentSelectIndex;
|
||||
}
|
||||
|
||||
public List<int> GetAllSelect()
|
||||
{
|
||||
List<int> result = new List<int>();
|
||||
for (int i = 0; i < allChoose.Count; i++)
|
||||
{
|
||||
if (allChoose[i].isOn)
|
||||
{
|
||||
result.Add(i);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public string GetStrAnswer()
|
||||
{
|
||||
return input.text;
|
||||
}
|
||||
|
||||
public void SetChooseSingle(int index)
|
||||
{
|
||||
if (index == -1) return;
|
||||
allChoose[index].isOn = true;
|
||||
}
|
||||
|
||||
public void SetMoreChoose(List<int> index)
|
||||
{
|
||||
if (index == null) return;
|
||||
if (index.Count == 0) return;
|
||||
for (int i = 0; i < index.Count; i++)
|
||||
{
|
||||
if (index[i] < allChoose.Count)
|
||||
{
|
||||
allChoose[i].isOn = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SetStrAnswer(string str)
|
||||
{
|
||||
if (str == null) return;
|
||||
input.text = str;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -40,6 +40,40 @@ public class UICheckTest : UIBase
|
|||
questionType = DataManager.Instance.currentQuesitionType;
|
||||
allQuestionItem = new List<QuestionItem>();
|
||||
currentPeoplesQuestion = new List<DataItem2>();
|
||||
|
||||
|
||||
//如果是退出 显示所有答过的问题
|
||||
if (questionType == QuestionType.EXIT_PROBLEM)
|
||||
{
|
||||
var datas = DataManager.Instance.currentAllDoneQuestion;
|
||||
for (int i = 0; i < datas.Count; i++)
|
||||
{
|
||||
if (content != null)
|
||||
{
|
||||
var temp = datas[i];
|
||||
var newUI = GameObject.Instantiate(questionPrefab, content);
|
||||
QuestionItem currentItem = newUI.GetComponent<QuestionItem>();
|
||||
bool isEnd = i == datas.Count - 1;
|
||||
currentItem.Init(temp.question, isEnd, true);
|
||||
allQuestionItem.Add(currentItem);
|
||||
if (datas[i].type == 1)
|
||||
{
|
||||
currentItem.SetChooseSingle(temp.chooseOne);
|
||||
}
|
||||
else if (datas[i].type == 2)
|
||||
{
|
||||
currentItem.SetMoreChoose(temp.choose);
|
||||
}
|
||||
else
|
||||
{
|
||||
currentItem.SetStrAnswer(temp.hint);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
return;
|
||||
}
|
||||
//其余正常显示问题
|
||||
switch (questionType)
|
||||
{
|
||||
case QuestionType.CLINICAL_PROBLEM:
|
||||
|
@ -69,19 +103,36 @@ public class UICheckTest : UIBase
|
|||
}
|
||||
}
|
||||
break;
|
||||
case QuestionType.TALK_OVER:
|
||||
for (int i = 0; i < allQuestion.Count; i++)
|
||||
{
|
||||
if (allQuestion[i].backgroundType == 4)
|
||||
{
|
||||
currentPeoplesQuestion.Add(allQuestion[i]);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case QuestionType.EXIT_PROBLEM:
|
||||
currentPeoplesQuestion = allQuestion;
|
||||
//currentPeoplesQuestion = DataManager.Instance.currentAnswerQuestion;
|
||||
break;
|
||||
}
|
||||
for (int i = 0; i < currentPeoplesQuestion.Count; i++)
|
||||
{
|
||||
var temp = currentPeoplesQuestion[i];
|
||||
var newUI = GameObject.Instantiate(questionPrefab, content);
|
||||
QuestionItem currentItem = newUI.GetComponent<QuestionItem>();
|
||||
bool isEnd = i == currentPeoplesQuestion.Count - 1;
|
||||
currentItem.Init(temp, isEnd);
|
||||
allQuestionItem.Add(currentItem);
|
||||
if (content != null)
|
||||
{
|
||||
var temp = currentPeoplesQuestion[i];
|
||||
var newUI = GameObject.Instantiate(questionPrefab, content);
|
||||
QuestionItem currentItem = newUI.GetComponent<QuestionItem>();
|
||||
bool isEnd = i == currentPeoplesQuestion.Count - 1;
|
||||
currentItem.Init(temp, isEnd);
|
||||
allQuestionItem.Add(currentItem);
|
||||
}
|
||||
}
|
||||
if (content != null)
|
||||
{
|
||||
LayoutRebuilder.ForceRebuildLayoutImmediate(content.GetComponent<RectTransform>());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void OnSubmitQuestion(Message evt)
|
||||
|
@ -90,6 +141,16 @@ public class UICheckTest : UIBase
|
|||
for (int i = 0; i < allQuestionItem.Count; i++)
|
||||
{
|
||||
var item = allQuestionItem[i];
|
||||
if (item.currentData.type == 3)
|
||||
{
|
||||
if (string.IsNullOrEmpty(item.GetStrAnswer()))
|
||||
{
|
||||
Debug.Log("InputField" + item.name + "No answer");
|
||||
isAllFinish = false;
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (item.GetTogSelect() == -1)
|
||||
{
|
||||
Debug.Log("Toggle" + item.name + "No answer");
|
||||
|
@ -98,7 +159,6 @@ public class UICheckTest : UIBase
|
|||
break;
|
||||
}
|
||||
isAllFinish = true;
|
||||
|
||||
}
|
||||
if (isAllFinish)
|
||||
{
|
||||
|
@ -106,14 +166,54 @@ public class UICheckTest : UIBase
|
|||
{
|
||||
var item = allQuestionItem[i];
|
||||
UITalkMain uitalkMain = (UITalkMain)UIManager.Instance.GetUIBase(UIType.UITalkMain);
|
||||
if ((uitalkMain.currentStep < 4 && questionType == QuestionType.CLINICAL_PROBLEM) ||
|
||||
(uitalkMain.currentStep < 5 && questionType == QuestionType.DIAGNOSE_PROBLEM) ||
|
||||
(uitalkMain.currentStep < 6 && questionType == QuestionType.SUGGEST_PROBLEM))
|
||||
//if ((uitalkMain.currentStep < 4 && questionType == QuestionType.CLINICAL_PROBLEM) ||
|
||||
// (uitalkMain.currentStep < 5 && questionType == QuestionType.DIAGNOSE_PROBLEM) ||
|
||||
// (uitalkMain.currentStep < 6 && questionType == QuestionType.SUGGEST_PROBLEM))
|
||||
//{
|
||||
// uitalkMain.currentStep++;
|
||||
// uitalkMain.RefreshLeftBtnState(true);
|
||||
//}
|
||||
var temp = DataManager.Instance.currentDisDistance;
|
||||
int tempNum = uitalkMain.currentStep + 1;
|
||||
if (temp.ContainsKey(tempNum))
|
||||
{
|
||||
uitalkMain.currentStep++;
|
||||
uitalkMain.RefreshLeftBtnState(true);
|
||||
if (!temp[tempNum])
|
||||
{
|
||||
uitalkMain.currentStep = tempNum;
|
||||
temp[tempNum] = true;
|
||||
uitalkMain.RefreshLeftBtnState(true);
|
||||
}
|
||||
}
|
||||
AnswerQuestionData questionData = new AnswerQuestionData();
|
||||
questionData.question = item.currentData;
|
||||
questionData.questionID = item.currentData.id;
|
||||
questionData.type = item.currentData.type;
|
||||
if (item.currentData.type == 1)
|
||||
{
|
||||
questionData.chooseOne = item.GetTogSelect();
|
||||
}
|
||||
else if (item.currentData.type == 2)
|
||||
{
|
||||
questionData.choose = item.GetAllSelect();
|
||||
}
|
||||
else
|
||||
{
|
||||
questionData.hint = item.GetStrAnswer();
|
||||
}
|
||||
bool ishave = false;
|
||||
var temp2 = DataManager.Instance.currentAllDoneQuestion;
|
||||
for (int j = 0; j < temp2.Count; j++)
|
||||
{
|
||||
if (temp2[j].questionID == questionData.questionID)
|
||||
{
|
||||
temp2[j] = questionData;
|
||||
ishave = true;
|
||||
}
|
||||
}
|
||||
if (!ishave)
|
||||
{
|
||||
DataManager.Instance.currentAllDoneQuestion.Add(questionData);
|
||||
}
|
||||
DataManager.Instance.currentAnswerQuestion.Add(item.currentData);
|
||||
}
|
||||
if (questionType == QuestionType.EXIT_PROBLEM)
|
||||
{
|
||||
|
@ -140,6 +240,7 @@ public class UICheckTest : UIBase
|
|||
private void OnDestroy()
|
||||
{
|
||||
EventCenter.dispatcher.RemoveListener(MsgType.OnSubmitQuestion, OnSubmitQuestion);
|
||||
EventCenter.dispatcher.RemoveListener(MsgType.OnGetPeopleQuetionList, RefreshData);
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,10 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Networking;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class UIClickBody : UIBase
|
||||
|
@ -10,11 +14,17 @@ public class UIClickBody : UIBase
|
|||
|
||||
public Transform currentModel;
|
||||
|
||||
public Transform moreBtn;
|
||||
public Transform morePanel;
|
||||
public Button moreBtn;
|
||||
|
||||
public Button btn1;
|
||||
public Button btn2;
|
||||
public Transform morePanel2;
|
||||
|
||||
BodyInfoDataItem currentData;
|
||||
//Dictionary<int,>
|
||||
List<GameObject> moreBtns;
|
||||
List<GameObject> moreBtns2;
|
||||
List<GameObject> posBtns;
|
||||
public Transform posParent;
|
||||
private void Awake()
|
||||
{
|
||||
var allModel = DataManager.Instance.GetGameData().allModel;
|
||||
|
@ -26,39 +36,291 @@ public class UIClickBody : UIBase
|
|||
currentModel = allModel[i].transform;
|
||||
}
|
||||
}
|
||||
var buwei1 = currentModel.Find("ÐØ²¿");
|
||||
var buwei2 = currentModel.Find("ÏÂÖ«");
|
||||
moreBtns = new List<GameObject>();
|
||||
moreBtns2 = new List<GameObject>();
|
||||
posBtns = new List<GameObject>();
|
||||
moreBtns.Clear();
|
||||
moreBtns2.Clear();
|
||||
posBtns.Clear();
|
||||
|
||||
var newUI = GameObject.Instantiate(btn, this.transform);
|
||||
if (buwei1 != null)
|
||||
EventCenter.dispatcher.AddListener(MsgType.OnGetBodyInfo, OnGetBodyInfo);
|
||||
EventCenter.dispatcher.AddListener(MsgType.OnGetBodyPosInfo, OnGetBodyPosInfo);
|
||||
Refrush();
|
||||
}
|
||||
|
||||
public void Refrush()
|
||||
{
|
||||
int checkType = (int)DataManager.Instance.currentCheckTool;
|
||||
int styleType = (int)DataManager.Instance.currentPeopleStyle;
|
||||
int diagnosisID = DataManager.Instance.currentData.id;
|
||||
string url = string.Format("http://122.112.171.137:85/api/diagnosis/clinical/getClinicalCheckResult?checkType={0}&diagnosisId={1}&postureId={2}", checkType, diagnosisID, styleType);
|
||||
morePanel.gameObject.SetActive(false);
|
||||
StartCoroutine(GetBodyPos(url));
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
EventCenter.dispatcher.RemoveListener(MsgType.OnGetBodyInfo, OnGetBodyInfo);
|
||||
EventCenter.dispatcher.RemoveListener(MsgType.OnGetBodyPosInfo, OnGetBodyPosInfo);
|
||||
|
||||
}
|
||||
|
||||
private void OnGetBodyPosInfo(Message evt)
|
||||
{
|
||||
var list = DataManager.Instance.bodyPosInfos;
|
||||
List<FileInfoData> listData = new List<FileInfoData>();
|
||||
for (int i = 0; i < list.Count; i++)
|
||||
{
|
||||
Vector2 player2DPosition = Camera.main.WorldToScreenPoint(buwei1.position);
|
||||
newUI.transform.position = player2DPosition;
|
||||
var item = list[i];
|
||||
FileInfoData data = new FileInfoData();
|
||||
data.type = (FileType)item.type;
|
||||
data.content = item.content;
|
||||
data.url = item.fileUrl;
|
||||
data.question = item.problemInfoResp;
|
||||
listData.Add(data);
|
||||
}
|
||||
UIBase ui = UIManager.Instance.OpenUI(UIType.UIFile);
|
||||
UIFile fileui = (UIFile)ui;
|
||||
fileui.Init(listData);
|
||||
//switch (item.type)
|
||||
//{
|
||||
// case 1:
|
||||
// //文本
|
||||
// //fileui.Init(FileType.text,FileFather.BodyInfo);
|
||||
// break;
|
||||
// case 2:
|
||||
// //图片
|
||||
// //fileui.Init(FileType.image, FileFather.BodyInfo);
|
||||
// break;
|
||||
// case 3:
|
||||
// //视频
|
||||
// //fileui.Init(FileType.video, FileFather.BodyInfo);
|
||||
// break;
|
||||
// case 4:
|
||||
// //声音
|
||||
// //fileui.Init(FileType.music, FileFather.BodyInfo);
|
||||
// break;
|
||||
// case 5:
|
||||
// //测试
|
||||
// //fileui.Init(FileType.URL, FileFather.BodyInfo);
|
||||
// break;
|
||||
//}
|
||||
}
|
||||
|
||||
//展示部位按钮
|
||||
private void OnGetBodyInfo(Message evt)
|
||||
{
|
||||
for (int i = 0; i < posBtns.Count; i++)
|
||||
{
|
||||
GameObject.Destroy(posBtns[i].gameObject);
|
||||
}
|
||||
var data = DataManager.Instance.bodyInfoData;
|
||||
foreach (var item in data)
|
||||
{
|
||||
GameObject root = GetCurrentPos(item.positionId);
|
||||
var newUI = GameObject.Instantiate(btn, posParent);
|
||||
posBtns.Add(newUI.gameObject);
|
||||
if (root != null)
|
||||
{
|
||||
Vector2 player2DPosition = Camera.main.WorldToScreenPoint(root.transform.position);
|
||||
newUI.transform.position = player2DPosition;
|
||||
newUI.gameObject.SetActive(true);
|
||||
newUI.onClick.AddListener(() =>
|
||||
{
|
||||
ClearBtnsList();
|
||||
morePanel.transform.position = newUI.transform.position + new Vector3(170f, 0f);
|
||||
morePanel.gameObject.SetActive(true);
|
||||
//int x = i;
|
||||
//currentData = data[x];
|
||||
ShowMorePanel(data.IndexOf(item));
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClearBtnsList()
|
||||
{
|
||||
for (int i = 0; i < moreBtns.Count; i++)
|
||||
{
|
||||
GameObject.Destroy(moreBtns[i].gameObject);
|
||||
}
|
||||
for (int i = 0; i < moreBtns2.Count; i++)
|
||||
{
|
||||
GameObject.Destroy(moreBtns2[i].gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
//一级菜单
|
||||
void ShowMorePanel(int index)
|
||||
{
|
||||
var data = DataManager.Instance.bodyInfoData;
|
||||
var list = data[index].clinicalProjectPositionRespList;
|
||||
foreach (var item in list)
|
||||
{
|
||||
Button newUI = GameObject.Instantiate(moreBtn, morePanel);
|
||||
newUI.transform.Find("txt").GetComponent<TextMeshProUGUI>().text = item.toolName;
|
||||
newUI.gameObject.SetActive(true);
|
||||
newUI.onClick.AddListener(() =>
|
||||
{
|
||||
Debug.Log("µãÐÜ");
|
||||
moreBtn.transform.position = newUI.transform.position + new Vector3(105f, -40f);
|
||||
moreBtn.gameObject.SetActive(true);
|
||||
for (int i = 0; i < moreBtns2.Count; i++)
|
||||
{
|
||||
GameObject.Destroy(moreBtns2[i].gameObject);
|
||||
}
|
||||
morePanel2.transform.position = newUI.transform.position + new Vector3(320f, -20f);
|
||||
if (!morePanel2.gameObject.activeSelf)
|
||||
{
|
||||
morePanel2.gameObject.SetActive(true);
|
||||
ShowMorePane2(index, list.IndexOf(item));
|
||||
}
|
||||
});
|
||||
moreBtns.Add(newUI.gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
var newUI2 = GameObject.Instantiate(btn, this.transform);
|
||||
if (buwei2 != null)
|
||||
|
||||
//二级菜单
|
||||
void ShowMorePane2(int index, int index2)
|
||||
{
|
||||
var data = DataManager.Instance.bodyInfoData;
|
||||
var list = data[index].clinicalProjectPositionRespList[index2].clinicalProjectCheckRespList;
|
||||
foreach (var item in list)
|
||||
{
|
||||
Vector2 player2DPosition2 = Camera.main.WorldToScreenPoint(buwei2.position);
|
||||
newUI2.transform.position = player2DPosition2;
|
||||
newUI2.gameObject.SetActive(true);
|
||||
newUI2.onClick.AddListener(() =>
|
||||
Button newUI = GameObject.Instantiate(moreBtn, morePanel2);
|
||||
newUI.transform.Find("txt").GetComponent<TextMeshProUGUI>().text = item.checkName;
|
||||
newUI.gameObject.SetActive(true);
|
||||
newUI.onClick.AddListener(() =>
|
||||
{
|
||||
Debug.Log("µãÏÂ");
|
||||
moreBtn.transform.position = newUI2.transform.position + new Vector3(105f, -40f);
|
||||
moreBtn.gameObject.SetActive(true);
|
||||
morePanel2.transform.position = newUI.transform.position + new Vector3(50f, 0f);
|
||||
|
||||
morePanel.gameObject.SetActive(false);
|
||||
morePanel2.gameObject.SetActive(false);
|
||||
ShowTwiceMenuInfo(item);
|
||||
//ShowMorePanel(data.IndexOf(item));
|
||||
});
|
||||
moreBtns2.Add(newUI.gameObject);
|
||||
}
|
||||
//for (int i = 0; i < list.Count; i++)
|
||||
//{
|
||||
// Button newUI = GameObject.Instantiate(moreBtn, morePanel2);
|
||||
// newUI.transform.Find("txt").GetComponent<TextMeshProUGUI>().text = list[i].checkName;
|
||||
// newUI.gameObject.SetActive(true);
|
||||
// newUI.onClick.AddListener(() =>
|
||||
// {
|
||||
// morePanel2.transform.position = newUI.transform.position + new Vector3(50f, 0f);
|
||||
|
||||
// morePanel.gameObject.SetActive(false);
|
||||
// morePanel2.gameObject.SetActive(false);
|
||||
// Debug.Log("二级菜单" + list[i].projectId);
|
||||
|
||||
btn1.onClick.AddListener(() => { moreBtn.gameObject.SetActive(false); });
|
||||
btn2.onClick.AddListener(() => { moreBtn.gameObject.SetActive(false); });
|
||||
// //ShowMorePanel(data.IndexOf(item));
|
||||
// });
|
||||
// moreBtns2.Add(newUI.gameObject);
|
||||
//}
|
||||
}
|
||||
|
||||
void ShowTwiceMenuInfo(ClinicalProjectCheckRespListItem data)
|
||||
{
|
||||
//http://122.112.171.137:85/api/diagnosis/clinical/getClinicalInfo/{projectId}
|
||||
Debug.Log("http://122.112.171.137:85/api/diagnosis/clinical/getClinicalInfo/" + data.projectId);
|
||||
|
||||
string url = "http://122.112.171.137:85/api/diagnosis/clinical/getClinicalInfo/" + data.projectId;
|
||||
StartCoroutine(ShowPosInfo(url));
|
||||
|
||||
}
|
||||
|
||||
IEnumerator ShowPosInfo(string url)
|
||||
{
|
||||
UnityWebRequest request = UnityWebRequest.Get(url);
|
||||
yield return request.SendWebRequest();
|
||||
if (request.isHttpError || request.isNetworkError)
|
||||
{
|
||||
Debug.LogError(request.error);
|
||||
}
|
||||
else
|
||||
{
|
||||
string receiveContent = request.downloadHandler.text;
|
||||
byte[] datas = Encoding.UTF8.GetBytes(receiveContent);
|
||||
receiveContent = Encoding.UTF8.GetString(datas, 0, datas.Length);
|
||||
//JsonInfo jsonInfo = JsonMapper.ToObject<JsonInfo>(receiveContent);
|
||||
DataParse.Instance.ParseBodyPosInfo(receiveContent);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
GameObject GetCurrentPos(int id)
|
||||
{
|
||||
//currentModel
|
||||
string name = "";
|
||||
if (id == 1001 || id == 3001)
|
||||
{
|
||||
name = "甲状腺";
|
||||
}
|
||||
else if (id == 1002 || id == 2002 || id == 3002 || id == 4001)
|
||||
{
|
||||
name = "胸部";
|
||||
}
|
||||
else if (id == 1003 || id == 2003 || id == 3003 || id == 4002)
|
||||
{
|
||||
name = "上肢";
|
||||
}
|
||||
else if (id == 1004 || id == 2004 || id == 3004 || id == 4003)
|
||||
{
|
||||
name = "颈部";
|
||||
}
|
||||
else if (id == 1005 || id == 3005 || id == 4004)
|
||||
{
|
||||
name = "乳房";
|
||||
}
|
||||
else if (id == 1006 || id == 3006)
|
||||
{
|
||||
name = "下肢";
|
||||
}
|
||||
else if (id == 1007 || id == 3007 || id == 4006)
|
||||
{
|
||||
name = "腹部";
|
||||
}
|
||||
else if (id == 1008 || id == 2005 || id == 3008 || id == 4007)
|
||||
{
|
||||
name = "头部";
|
||||
}
|
||||
else if (id == 2001)
|
||||
{
|
||||
name = "后胸";
|
||||
}
|
||||
else if (id == 4005)
|
||||
{
|
||||
name = "盆部";
|
||||
}
|
||||
if (currentModel != null)
|
||||
{
|
||||
if (currentModel.Find(name).gameObject != null)
|
||||
{
|
||||
return currentModel.Find(name).gameObject;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator GetBodyPos(string url)
|
||||
{
|
||||
UnityWebRequest request = UnityWebRequest.Get(url);
|
||||
yield return request.SendWebRequest();
|
||||
if (request.isHttpError || request.isNetworkError)
|
||||
{
|
||||
Debug.LogError(request.error);
|
||||
}
|
||||
else
|
||||
{
|
||||
string receiveContent = request.downloadHandler.text;
|
||||
byte[] datas = Encoding.UTF8.GetBytes(receiveContent);
|
||||
receiveContent = Encoding.UTF8.GetString(datas, 0, datas.Length);
|
||||
//JsonInfo jsonInfo = JsonMapper.ToObject<JsonInfo>(receiveContent);
|
||||
DataParse.Instance.ParseBodyInfo(receiveContent);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -9,137 +9,178 @@ using UnityEngine.Video;
|
|||
|
||||
public class UIFile : UIBase
|
||||
{
|
||||
public GameObject video;
|
||||
public GameObject image;
|
||||
public GameObject URL;
|
||||
public GameObject music;
|
||||
public GameObject text;
|
||||
|
||||
|
||||
public Button close;
|
||||
|
||||
string url;
|
||||
public Transform content;
|
||||
public VerticalLayoutGroup layoutGroup;
|
||||
private void Awake()
|
||||
{
|
||||
close.onClick.AddListener(() => { UIManager.Instance.DestoryUI(UIType.UIFile); });
|
||||
|
||||
}
|
||||
|
||||
public void Init(FileType file, string url = null)
|
||||
public void Init(List<FileInfoData> list)
|
||||
{
|
||||
this.url = url;
|
||||
switch (file)
|
||||
if (list != null)
|
||||
{
|
||||
case FileType.text:
|
||||
text.SetActive(true);
|
||||
ShowText();
|
||||
break;
|
||||
case FileType.video:
|
||||
video.SetActive(true);
|
||||
ShowVideo();
|
||||
break;
|
||||
case FileType.image:
|
||||
image.SetActive(true);
|
||||
ShowImage();
|
||||
break;
|
||||
case FileType.URL:
|
||||
URL.SetActive(true);
|
||||
ShowURL();
|
||||
break;
|
||||
case FileType.music:
|
||||
music.SetActive(true);
|
||||
ShowMusic();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ShowImage()
|
||||
{
|
||||
StartCoroutine(DownSprite());
|
||||
}
|
||||
|
||||
IEnumerator DownSprite()
|
||||
{
|
||||
UnityWebRequest wr = new UnityWebRequest(url);
|
||||
DownloadHandlerTexture texD1 = new DownloadHandlerTexture(true);
|
||||
wr.downloadHandler = texD1;
|
||||
yield return wr.SendWebRequest();
|
||||
int width = 280;
|
||||
int high = 100;
|
||||
if (!wr.isNetworkError)
|
||||
{
|
||||
Texture2D tex = new Texture2D(width, high);
|
||||
tex = texD1.texture;
|
||||
//保存本地
|
||||
//Byte[] bytes = tex.EncodeToPNG();
|
||||
//File.WriteAllBytes(Application.dataPath + "/" + data.name + ".png", bytes);
|
||||
|
||||
Sprite sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f));
|
||||
image.GetComponent<Image>().sprite = sprite;
|
||||
//transform.GetComponent<Image>().sprite = sprite;
|
||||
}
|
||||
}
|
||||
|
||||
void ShowMusic()
|
||||
{
|
||||
AudioSource audio = music.GetComponent<AudioSource>();
|
||||
audio.clip = Resources.Load("UIFile/Music/music1").GetComponent<AudioClip>();
|
||||
|
||||
audio.transform.Find("musicInfo").GetComponent<TextMeshProUGUI>().text = audio.clip.name;
|
||||
Button btn = music.GetComponent<Button>();
|
||||
btn.onClick.AddListener(() =>
|
||||
{
|
||||
if (audio.isPlaying == true)
|
||||
GameObject fileItem = (GameObject)Resources.Load("UIPrefabs/FileItem");
|
||||
GameObject questionPrefab = (GameObject)Resources.Load("UIPrefabs/Question");
|
||||
GameObject newUI;
|
||||
for (int i = 0; i < list.Count; i++)
|
||||
{
|
||||
audio.Pause();
|
||||
audio.transform.Find("text").GetComponent<TextMeshProUGUI>().text = "播放";
|
||||
if (list[i].type == FileType.question)
|
||||
{
|
||||
newUI = GameObject.Instantiate(questionPrefab, content);
|
||||
QuestionItem currentItem = newUI.GetComponent<QuestionItem>();
|
||||
currentItem.Init(list[i].question, true, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
newUI = GameObject.Instantiate(fileItem, content);
|
||||
FileItem item = newUI.GetComponent<FileItem>();
|
||||
item.Init(list[i]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
audio.Play();
|
||||
audio.transform.Find("text").GetComponent<TextMeshProUGUI>().text = "暂停";
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void ShowText()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ShowURL()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void ShowVideo()
|
||||
{
|
||||
VideoPlayer player = video.GetComponent<VideoPlayer>();
|
||||
//Button btn = video.GetComponent<Button>();
|
||||
//btn.onClick.AddListener(() =>
|
||||
//{
|
||||
// if (player.isPlaying == true)
|
||||
// {
|
||||
// player.Pause();
|
||||
// player.transform.Find() = "播放";
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// player.Play();
|
||||
// player.text = "暂停";
|
||||
// }
|
||||
//});
|
||||
|
||||
if (string.IsNullOrEmpty(url))
|
||||
{
|
||||
player.source = VideoSource.VideoClip;
|
||||
player.clip = Resources.Load("UIFile/Video/video1").GetComponent<VideoClip>();
|
||||
}
|
||||
else
|
||||
{
|
||||
player.source = VideoSource.Url;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void Refrush()
|
||||
{
|
||||
//layoutGroup.padding = new RectOffset(0, 0, 10, 10);
|
||||
LayoutRebuilder.ForceRebuildLayoutImmediate(layoutGroup.GetComponent<RectTransform>());
|
||||
}
|
||||
|
||||
//if (father == FileFather.otherInfo)
|
||||
//{
|
||||
// currentData = data[0];
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
// currentData = new OtherInfo1Data();
|
||||
// var data = DataManager.Instance.bodyPosInfos[0];
|
||||
// currentData.content = data.content;
|
||||
|
||||
//}
|
||||
//switch (file)
|
||||
//{
|
||||
// case FileType.text:
|
||||
// text.SetActive(true);
|
||||
// ShowText();
|
||||
// break;
|
||||
// case FileType.video:
|
||||
// video.SetActive(true);
|
||||
// ShowVideo();
|
||||
// break;
|
||||
// case FileType.image:
|
||||
// image.SetActive(true);
|
||||
// ShowImage();
|
||||
// break;
|
||||
// case FileType.URL:
|
||||
// URL.SetActive(true);
|
||||
// ShowURL();
|
||||
// break;
|
||||
// case FileType.music:
|
||||
// music.SetActive(true);
|
||||
// ShowMusic();
|
||||
// break;
|
||||
//}
|
||||
|
||||
//void ShowImage()
|
||||
//{
|
||||
// StartCoroutine(DownSprite());
|
||||
// ShowText();
|
||||
//}
|
||||
|
||||
//IEnumerator DownSprite()
|
||||
//{
|
||||
// UnityWebRequest wr = new UnityWebRequest(currentData.fileLibraryResp.filePath);
|
||||
// DownloadHandlerTexture texD1 = new DownloadHandlerTexture(true);
|
||||
// wr.downloadHandler = texD1;
|
||||
// yield return wr.SendWebRequest();
|
||||
// int width = 280;
|
||||
// int high = 100;
|
||||
// if (!wr.isNetworkError)
|
||||
// {
|
||||
// Texture2D tex = new Texture2D(width, high);
|
||||
// tex = texD1.texture;
|
||||
// //保存本地
|
||||
// //Byte[] bytes = tex.EncodeToPNG();
|
||||
// //File.WriteAllBytes(Application.dataPath + "/" + data.name + ".png", bytes);
|
||||
|
||||
// Sprite sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), new Vector2(0.5f, 0.5f));
|
||||
// image.GetComponent<Image>().sprite = sprite;
|
||||
// image.gameObject.SetActive(true);
|
||||
// //transform.GetComponent<Image>().sprite = sprite;
|
||||
// }
|
||||
//}
|
||||
|
||||
//void ShowMusic()
|
||||
//{
|
||||
// AudioSource audio = music.GetComponent<AudioSource>();
|
||||
// audio.clip = Resources.Load("UIFile/Music/music1").GetComponent<AudioClip>();
|
||||
|
||||
// audio.transform.Find("musicInfo").GetComponent<TextMeshProUGUI>().text = audio.clip.name;
|
||||
// Button btn = music.GetComponent<Button>();
|
||||
// btn.onClick.AddListener(() =>
|
||||
// {
|
||||
// if (audio.isPlaying == true)
|
||||
// {
|
||||
// audio.Pause();
|
||||
// audio.transform.Find("text").GetComponent<TextMeshProUGUI>().text = "播放";
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// audio.Play();
|
||||
// audio.transform.Find("text").GetComponent<TextMeshProUGUI>().text = "暂停";
|
||||
// }
|
||||
// });
|
||||
// music.gameObject.SetActive(true);
|
||||
//}
|
||||
|
||||
//void ShowText()
|
||||
//{
|
||||
// text.GetComponent<TextMeshProUGUI>().text = currentData.title + "\n" + currentData.content;
|
||||
// text.gameObject.SetActive(true);
|
||||
//}
|
||||
|
||||
//void ShowURL()
|
||||
//{
|
||||
// Application.OpenURL(currentData.fileLibraryResp.filePath);
|
||||
//}
|
||||
|
||||
//void ShowVideo()
|
||||
//{
|
||||
// VideoPlayer player = video.GetComponent<VideoPlayer>();
|
||||
// //Button btn = video.GetComponent<Button>();
|
||||
// //btn.onClick.AddListener(() =>
|
||||
// //{
|
||||
// // if (player.isPlaying == true)
|
||||
// // {
|
||||
// // player.Pause();
|
||||
// // player.transform.Find() = "播放";
|
||||
// // }
|
||||
// // else
|
||||
// // {
|
||||
// // player.Play();
|
||||
// // player.text = "暂停";
|
||||
// // }
|
||||
// //});
|
||||
|
||||
// if (string.IsNullOrEmpty(url))
|
||||
// {
|
||||
// player.source = VideoSource.VideoClip;
|
||||
// player.clip = Resources.Load("UIFile/Video/video1").GetComponent<VideoClip>();
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// player.source = VideoSource.Url;
|
||||
|
||||
// }
|
||||
// video.SetActive(true);
|
||||
//}
|
||||
}
|
||||
public enum FileFather
|
||||
{
|
||||
otherInfo,
|
||||
BodyInfo
|
||||
}
|
|
@ -87,7 +87,6 @@ public class UIHistory : UIBase
|
|||
DataManager.Instance.currentHistoryChoose = "http://122.112.171.137:85/api/diagnosis/heal/other/info/list?diagnosisId=" + currentItem.id; ;
|
||||
DataManager.Instance.currentHistoryType = HistoryType.otherInfo;
|
||||
DataManager.Instance.CurrentHistoryUIID = 6;
|
||||
|
||||
UIManager.Instance.OpenUI(UIType.UIHistoryInfo);
|
||||
});
|
||||
|
||||
|
|
|
@ -106,6 +106,7 @@ public class UIHistoryInfo : UIBase
|
|||
private void GetOtherInfo()
|
||||
{
|
||||
dataURL = DataManager.Instance.currentHistoryChoose;
|
||||
Debug.Log(dataURL);
|
||||
//dataURL = "http://122.112.171.137:85/api/diagnosis/life/style/list";
|
||||
StartCoroutine(OtherInfo(dataURL));
|
||||
}
|
||||
|
@ -131,21 +132,52 @@ public class UIHistoryInfo : UIBase
|
|||
|
||||
private void OnGetOtherInfo(Message evt)
|
||||
{
|
||||
var currentInfo = DataManager.Instance.otherInfoItems;
|
||||
var currentInfo = DataManager.Instance.otherInfoItem;
|
||||
List<FileInfoData> infos = new List<FileInfoData>();
|
||||
for (int i = 0; i < currentInfo.Count; i++)
|
||||
{
|
||||
var data = currentInfo[i];
|
||||
|
||||
if (data.diagnosisId == currentDisData.id)
|
||||
{
|
||||
var newUI = GameObject.Instantiate(infoItem, content);
|
||||
newUI.transform.Find("info").GetComponent<TextMeshProUGUI>().text =
|
||||
"标签:" + data.title +
|
||||
"\n内容:" + data.content;
|
||||
newUI.gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
FileInfoData data = new FileInfoData();
|
||||
var temp = currentInfo[i];
|
||||
var fileTemp = temp.fileLibraryResp;
|
||||
data.type = (FileType)fileTemp.type;
|
||||
data.title = temp.title;
|
||||
data.content = temp.content;
|
||||
data.url = fileTemp.filePath;
|
||||
infos.Add(data);
|
||||
}
|
||||
UIBase ui = UIManager.Instance.OpenUI(UIType.UIFile);
|
||||
UIFile fileui = (UIFile)ui;
|
||||
fileui.Init(infos);
|
||||
//var file = currentInfo[0].fileLibraryResp;
|
||||
//UIBase ui = UIManager.Instance.OpenUI(UIType.UIFile);
|
||||
//UIFile fileui = (UIFile)ui;
|
||||
//switch (file.type)
|
||||
//{
|
||||
// case 1:
|
||||
// //ͼƬ
|
||||
// fileui.Init(FileType.image);
|
||||
// break;
|
||||
// case 2:
|
||||
// //ÊÓÆµ
|
||||
// fileui.Init(FileType.video);
|
||||
// break;
|
||||
// case 3:
|
||||
// //񙮵
|
||||
// fileui.Init(FileType.music);
|
||||
// break;
|
||||
// case 4:
|
||||
// //PDF
|
||||
// fileui.Init(FileType.URL);
|
||||
// break;
|
||||
// case 5:
|
||||
// //VIDALժ¼
|
||||
// fileui.Init(FileType.text);
|
||||
// break;
|
||||
//}
|
||||
|
||||
|
||||
|
||||
UIManager.Instance.DestoryUI(UIType.UIHistoryInfo);
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
|
|
@ -38,12 +38,23 @@ public class UIPeopleProgress : UIBase
|
|||
currentItem = DataManager.Instance.currentSelectPeople;
|
||||
|
||||
close.onClick.AddListener(DestroyThisUI);
|
||||
|
||||
resetBtn.onClick.AddListener(ResetProgress);
|
||||
EventCenter.dispatcher.AddListener(MsgType.OnGetCurrentPeopleProgress, OnGetCurrentData);
|
||||
|
||||
GetPeopleInfo();
|
||||
}
|
||||
|
||||
private void ResetProgress()
|
||||
{
|
||||
int id = DataManager.Instance.currentSelectPeople.id;
|
||||
var list = DataManager.Instance.peopleDisProgress;
|
||||
if (list.ContainsKey(id))
|
||||
{
|
||||
list[id] = new List<int>(1) { 0 };
|
||||
}
|
||||
RefreshProgressState();
|
||||
}
|
||||
|
||||
private void DestroyThisUI()
|
||||
{
|
||||
UIManager.Instance.DestoryUI(UIType.UIPeopleProgress);
|
||||
|
|
|
@ -23,6 +23,14 @@ public class UIProgressItem : MonoBehaviour
|
|||
private void Show()
|
||||
{
|
||||
DataManager.Instance.currentData = data;
|
||||
string[] str = data.haveProjectId.Split(',');
|
||||
DataManager.Instance.currentDisDistance.Clear();
|
||||
for (int i = 0; i < str.Length; i++)
|
||||
{
|
||||
DataManager.Instance.currentDisDistance.Add(int.Parse(str[i]), i == 0 ? true : false);
|
||||
}
|
||||
DataManager.Instance.currentDisDistance.Add(7007, false);
|
||||
|
||||
UIManager.Instance.CloseAllUI();
|
||||
UIManager.Instance.OpenUI(UIType.UITalkMain);
|
||||
DataManager.Instance.GetGameData().ShowTalkMan();
|
||||
|
|
|
@ -23,7 +23,7 @@ public class UITalkMain : UIBase
|
|||
public Button btn9;//右2 按钮
|
||||
public Button btn10;//右10 按钮
|
||||
|
||||
public TextMeshProUGUI styleChoose;
|
||||
public Dropdown styleChoose;
|
||||
public Button btn11;//视诊
|
||||
public Button btn12;//触诊
|
||||
public Button btn13;//叩诊
|
||||
|
@ -41,6 +41,10 @@ public class UITalkMain : UIBase
|
|||
|
||||
public TextMeshProUGUI timeDown;
|
||||
|
||||
public TextMeshProUGUI bodyNum;
|
||||
|
||||
List<int> steps = new List<int>() { 7001, 7002, 7003, 7004, 7005, 7006, 7007 };
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
RefreshLeftBtnState(false);
|
||||
|
@ -51,6 +55,14 @@ public class UITalkMain : UIBase
|
|||
btn4.onClick.AddListener(OpenCheckTest1);
|
||||
btn5.onClick.AddListener(OpenCheckTest2);
|
||||
btn6.onClick.AddListener(OpenCheckTest3);
|
||||
|
||||
btn1.gameObject.SetActive(isHaveThisStep(7001));
|
||||
btn2.gameObject.SetActive(isHaveThisStep(7002));
|
||||
btn3.gameObject.SetActive(isHaveThisStep(7003));
|
||||
btn4.gameObject.SetActive(isHaveThisStep(7004));
|
||||
btn5.gameObject.SetActive(isHaveThisStep(7005));
|
||||
btn6.gameObject.SetActive(isHaveThisStep(7006));
|
||||
|
||||
btn7.onClick.AddListener(OpenCheckTest4);
|
||||
btn8.onClick.AddListener(OpenUIHistory);
|
||||
|
||||
|
@ -70,16 +82,134 @@ public class UITalkMain : UIBase
|
|||
//listOptions.Add(new Dropdown.OptionData("趴"));
|
||||
//styleChoose.AddOptions(listOptions);
|
||||
|
||||
btn11.onClick.AddListener(ZhenDuan);
|
||||
btn12.onClick.AddListener(ZhenDuan);
|
||||
btn13.onClick.AddListener(ZhenDuan);
|
||||
btn14.onClick.AddListener(ZhenDuan);
|
||||
btn15.onClick.AddListener(ZhenDuan);
|
||||
btn11.onClick.AddListener(ZhenDuan1);
|
||||
btn12.onClick.AddListener(ZhenDuan2);
|
||||
btn13.onClick.AddListener(ZhenDuan3);
|
||||
btn14.onClick.AddListener(ZhenDuan4);
|
||||
btn15.onClick.AddListener(ZhenDuan5);
|
||||
showLeftbtn.onClick.AddListener(ShowLeftUI);
|
||||
DataManager.Instance.currentAnswerQuestion.Clear();
|
||||
GetAllStyle();
|
||||
GetBodyNum();
|
||||
//介绍性对话
|
||||
//DataManager.Instance.currentBGType = 1;
|
||||
//UIManager.Instance.OpenUI(UIType.UITalk);
|
||||
styleChoose.onValueChanged.AddListener(ChangeStyle2);
|
||||
EventCenter.dispatcher.AddListener(MsgType.OnGetBodyNum, OnGetBodyNum);
|
||||
EventCenter.dispatcher.AddListener(MsgType.OnGetAllStyle, OnGetAllStyle);
|
||||
var temp = DataManager.Instance.currentDisDistance;
|
||||
for (int i = 0; i < steps.Count; i++)
|
||||
{
|
||||
if (temp.ContainsKey(steps[i]))
|
||||
{
|
||||
if (temp[steps[i]])
|
||||
currentStep = steps[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnGetAllStyle(Message evt)
|
||||
{
|
||||
InitStyleDropDown();
|
||||
}
|
||||
|
||||
public bool isOpenThisStep(int num)
|
||||
{
|
||||
var temp = DataManager.Instance.currentDisDistance;
|
||||
if (temp.ContainsKey(num)) return temp[num];
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool isHaveThisStep(int num)
|
||||
{
|
||||
var temp = DataManager.Instance.currentDisDistance;
|
||||
if (temp.ContainsKey(num)) return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
private void GetBodyNum()
|
||||
{
|
||||
var data = DataManager.Instance.currentSelectPeople;
|
||||
string url = "http://122.112.171.137:85/api/cases/vital/signs/list?relationId=" + data.id;
|
||||
StartCoroutine(GetBodyN(url));
|
||||
}
|
||||
|
||||
IEnumerator GetBodyN(string url)
|
||||
{
|
||||
UnityWebRequest request = UnityWebRequest.Get(url);
|
||||
yield return request.SendWebRequest();
|
||||
if (request.isHttpError || request.isNetworkError)
|
||||
{
|
||||
Debug.LogError(request.error);
|
||||
}
|
||||
else
|
||||
{
|
||||
string receiveContent = request.downloadHandler.text;
|
||||
byte[] datas = Encoding.UTF8.GetBytes(receiveContent);
|
||||
receiveContent = Encoding.UTF8.GetString(datas, 0, datas.Length);
|
||||
//JsonInfo jsonInfo = JsonMapper.ToObject<JsonInfo>(receiveContent);
|
||||
DataParse.Instance.ParseBodyNum(receiveContent);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void OnGetBodyNum(Message evt)
|
||||
{
|
||||
if (DataManager.Instance.bodyNum.Count > 0)
|
||||
{
|
||||
var data = DataManager.Instance.bodyNum[0];
|
||||
bodyNum.text = "体温:" + data.bodyTemperature + "\n血压:" + data.bloodPressure;
|
||||
}
|
||||
}
|
||||
|
||||
private void ChangeStyle2(int arg0)
|
||||
{
|
||||
UIManager.Instance.DestoryUI(UIType.UIHistory);
|
||||
switch (arg0)
|
||||
{
|
||||
case 0:
|
||||
//坐正面
|
||||
DataManager.Instance.GetGameData().ShowCheckMan(PeopleStyle.sit_front);
|
||||
break;
|
||||
case 1:
|
||||
//坐背面
|
||||
DataManager.Instance.GetGameData().ShowCheckMan(PeopleStyle.sit_back);
|
||||
break;
|
||||
case 2:
|
||||
//站正面
|
||||
DataManager.Instance.GetGameData().ShowCheckMan(PeopleStyle.stand_front);
|
||||
break;
|
||||
case 3:
|
||||
//躺
|
||||
DataManager.Instance.GetGameData().ShowCheckMan(PeopleStyle.lie_front);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void GetAllStyle()
|
||||
{
|
||||
var data = DataManager.Instance.currentData;
|
||||
string url = "http://122.112.171.137:85/api/diagnosis/clinical/getPostureByDiagnosisId/" + data.id;
|
||||
StartCoroutine(GetStyle(url));
|
||||
}
|
||||
|
||||
IEnumerator GetStyle(string url)
|
||||
{
|
||||
UnityWebRequest request = UnityWebRequest.Get(url);
|
||||
yield return request.SendWebRequest();
|
||||
if (request.isHttpError || request.isNetworkError)
|
||||
{
|
||||
Debug.LogError(request.error);
|
||||
}
|
||||
else
|
||||
{
|
||||
string receiveContent = request.downloadHandler.text;
|
||||
byte[] datas = Encoding.UTF8.GetBytes(receiveContent);
|
||||
receiveContent = Encoding.UTF8.GetString(datas, 0, datas.Length);
|
||||
//JsonInfo jsonInfo = JsonMapper.ToObject<JsonInfo>(receiveContent);
|
||||
DataParse.Instance.ParseAllStyle(receiveContent);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private float totalTime;
|
||||
|
@ -90,7 +220,7 @@ public class UITalkMain : UIBase
|
|||
private void Update()
|
||||
{
|
||||
totalTime += Time.deltaTime;
|
||||
if(totalTime >=1)
|
||||
if (totalTime >= 1)
|
||||
{
|
||||
totalTime = 0;
|
||||
currentRunTime++;
|
||||
|
@ -106,37 +236,44 @@ public class UITalkMain : UIBase
|
|||
if (isAdd)
|
||||
{
|
||||
}
|
||||
btn1.interactable = true;
|
||||
btn2.interactable = false;
|
||||
btn3.interactable = false;
|
||||
btn4.interactable = false;
|
||||
btn5.interactable = false;
|
||||
btn6.interactable = false;
|
||||
btn7.interactable = false;
|
||||
if (currentStep >= 6)
|
||||
{
|
||||
btn7.interactable = true;
|
||||
}
|
||||
if (currentStep >= 5)
|
||||
{
|
||||
btn6.interactable = true;
|
||||
}
|
||||
if (currentStep >= 4)
|
||||
{
|
||||
btn5.interactable = true;
|
||||
}
|
||||
if (currentStep >= 3)
|
||||
{
|
||||
btn4.interactable = true;
|
||||
}
|
||||
if (currentStep >= 2)
|
||||
{
|
||||
btn3.interactable = true;
|
||||
}
|
||||
if (currentStep >= 1)
|
||||
{
|
||||
btn2.interactable = true;
|
||||
}
|
||||
btn1.interactable = isOpenThisStep(7001);
|
||||
btn2.interactable = isOpenThisStep(7002);
|
||||
btn3.interactable = isOpenThisStep(7003);
|
||||
btn4.interactable = isOpenThisStep(7004);
|
||||
btn5.interactable = isOpenThisStep(7005);
|
||||
btn6.interactable = isOpenThisStep(7006);
|
||||
btn7.interactable = isOpenThisStep(7007);
|
||||
//btn1.interactable = true;
|
||||
//btn2.interactable = false;
|
||||
//btn3.interactable = false;
|
||||
//btn4.interactable = false;
|
||||
//btn5.interactable = false;
|
||||
//btn6.interactable = false;
|
||||
//btn7.interactable = false;
|
||||
//if (currentStep >= 6)
|
||||
//{
|
||||
// btn7.interactable = true;
|
||||
//}
|
||||
//if (currentStep >= 5)
|
||||
//{
|
||||
// btn6.interactable = true;
|
||||
//}
|
||||
//if (currentStep >= 4)
|
||||
//{
|
||||
// btn5.interactable = true;
|
||||
//}
|
||||
//if (currentStep >= 3)
|
||||
//{
|
||||
// btn4.interactable = true;
|
||||
//}
|
||||
//if (currentStep >= 2)
|
||||
//{
|
||||
// btn3.interactable = true;
|
||||
//}
|
||||
//if (currentStep >= 1)
|
||||
//{
|
||||
// btn2.interactable = true;
|
||||
//}
|
||||
}
|
||||
|
||||
void ShowLeftUI()
|
||||
|
@ -154,6 +291,7 @@ public class UITalkMain : UIBase
|
|||
|
||||
void RefreshUI()
|
||||
{
|
||||
styleChoose.gameObject.SetActive(false);
|
||||
allStyle.SetActive(false);
|
||||
UIManager.Instance.DestoryUI(UIType.UIClickBody);
|
||||
}
|
||||
|
@ -164,13 +302,45 @@ public class UITalkMain : UIBase
|
|||
UIManager.Instance.OpenUI(UIType.UIHistory);
|
||||
}
|
||||
|
||||
void InitStyleDropDown()
|
||||
{
|
||||
var data = DataManager.Instance.currentStyleItem;
|
||||
List<Dropdown.OptionData> listOptions = new List<Dropdown.OptionData>();
|
||||
for (int i = 0; i < data.Count; i++)
|
||||
{
|
||||
var item = data[i];
|
||||
switch (item.postureId)
|
||||
{
|
||||
case 1:
|
||||
//坐 正面
|
||||
listOptions.Add(new Dropdown.OptionData("坐"));
|
||||
break;
|
||||
case 2:
|
||||
//坐背面
|
||||
listOptions.Add(new Dropdown.OptionData("坐-背面"));
|
||||
break;
|
||||
case 3:
|
||||
//站立 正面
|
||||
listOptions.Add(new Dropdown.OptionData("站立-正面"));
|
||||
break;
|
||||
case 4:
|
||||
//躺
|
||||
listOptions.Add(new Dropdown.OptionData("平躺"));
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
styleChoose.AddOptions(listOptions);
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 编辑模式下 下拉框使用
|
||||
/// </summary>
|
||||
public void ChangeStyle()
|
||||
{
|
||||
UIManager.Instance.DestoryUI(UIType.UIHistory);
|
||||
switch (styleChoose.text)
|
||||
switch (styleChoose.itemText.text)
|
||||
{
|
||||
case "站立正面":
|
||||
//站立正面
|
||||
|
@ -199,20 +369,78 @@ public class UITalkMain : UIBase
|
|||
}
|
||||
}
|
||||
|
||||
private void ZhenDuan()
|
||||
private void ZhenDuan1()
|
||||
{
|
||||
DataManager.Instance.currentCheckTool = CheckToolType.Look;
|
||||
UIManager.Instance.DestoryUI(UIType.UIHistory);
|
||||
UIManager.Instance.OpenUI(UIType.UIClickBody);
|
||||
}
|
||||
|
||||
private void ZhenDuan2()
|
||||
{
|
||||
DataManager.Instance.currentCheckTool = CheckToolType.Touch;
|
||||
|
||||
ShowZhenDuan();
|
||||
}
|
||||
private void ZhenDuan3()
|
||||
{
|
||||
DataManager.Instance.currentCheckTool = CheckToolType.Per;
|
||||
|
||||
ShowZhenDuan();
|
||||
}
|
||||
private void ZhenDuan4()
|
||||
{
|
||||
DataManager.Instance.currentCheckTool = CheckToolType.Listen;
|
||||
ShowZhenDuan();
|
||||
|
||||
}
|
||||
private void ZhenDuan5()
|
||||
{
|
||||
DataManager.Instance.currentCheckTool = CheckToolType.Nerve;
|
||||
ShowZhenDuan();
|
||||
}
|
||||
|
||||
void ShowZhenDuan()
|
||||
{
|
||||
UIManager.Instance.DestoryUI(UIType.UIHistory);
|
||||
UIBase uIBase = UIManager.Instance.GetUIBase(UIType.UIClickBody);
|
||||
if (uIBase != null)
|
||||
{
|
||||
UIClickBody uIClickBody = (UIClickBody)uIBase;
|
||||
uIClickBody.Refrush();
|
||||
}
|
||||
else
|
||||
{
|
||||
UIManager.Instance.OpenUI(UIType.UIClickBody);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void AddStep()
|
||||
{
|
||||
var temp = DataManager.Instance.currentDisDistance;
|
||||
int tempNum = currentStep + 1;
|
||||
if (temp.ContainsKey(tempNum))
|
||||
{
|
||||
if (!temp[currentStep]) return;
|
||||
if (!temp[tempNum])
|
||||
{
|
||||
currentStep = tempNum;
|
||||
temp[tempNum] = true;
|
||||
RefreshLeftBtnState(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ShowCheckModel()
|
||||
{
|
||||
if (currentStep < 2)
|
||||
currentStep++;
|
||||
AddStep();
|
||||
|
||||
RefreshLeftBtnState(true);
|
||||
|
||||
RefreshUI();
|
||||
styleChoose.gameObject.SetActive(true);
|
||||
|
||||
allStyle.SetActive(true);
|
||||
DataManager.Instance.GetGameData().ShowCheckMan(PeopleStyle.sit_front);
|
||||
|
||||
|
@ -229,21 +457,22 @@ public class UITalkMain : UIBase
|
|||
|
||||
private void OpenTalk2()
|
||||
{
|
||||
if (currentStep < 3)
|
||||
currentStep++;
|
||||
AddStep();
|
||||
|
||||
RefreshLeftBtnState(true);
|
||||
|
||||
RefreshUI();
|
||||
DataManager.Instance.GetGameData().ShowTalkMan();
|
||||
DataManager.Instance.currentBGType = 3;
|
||||
DataManager.Instance.currentTalk.Clear();
|
||||
DataManager.Instance.currentTalk?.Clear();
|
||||
UIManager.Instance.OpenUI(UIType.UITalk);
|
||||
}
|
||||
|
||||
private void OpenTalk()
|
||||
{
|
||||
if (currentStep < 1)
|
||||
currentStep++;
|
||||
AddStep();
|
||||
|
||||
|
||||
RefreshLeftBtnState(true);
|
||||
RefreshUI();
|
||||
|
||||
|
@ -251,6 +480,8 @@ public class UITalkMain : UIBase
|
|||
DataManager.Instance.currentBGType = 2;
|
||||
DataManager.Instance.currentTalk?.Clear();
|
||||
UIManager.Instance.OpenUI(UIType.UITalk);
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void GetPeopleQuestion()
|
||||
|
@ -291,7 +522,7 @@ public class UITalkMain : UIBase
|
|||
|
||||
RefreshUI();
|
||||
|
||||
DataManager.Instance.currentQuesitionType = QuestionType.CLINICAL_PROBLEM;
|
||||
DataManager.Instance.currentQuesitionType = QuestionType.DIAGNOSE_PROBLEM;
|
||||
ShowCheckTest();
|
||||
GetPeopleQuestion();
|
||||
|
||||
|
@ -303,7 +534,7 @@ public class UITalkMain : UIBase
|
|||
|
||||
RefreshUI();
|
||||
|
||||
DataManager.Instance.currentQuesitionType = QuestionType.DIAGNOSE_PROBLEM;
|
||||
DataManager.Instance.currentQuesitionType = QuestionType.SUGGEST_PROBLEM;
|
||||
ShowCheckTest();
|
||||
GetPeopleQuestion();
|
||||
|
||||
|
@ -315,7 +546,7 @@ public class UITalkMain : UIBase
|
|||
|
||||
RefreshUI();
|
||||
|
||||
DataManager.Instance.currentQuesitionType = QuestionType.SUGGEST_PROBLEM;
|
||||
DataManager.Instance.currentQuesitionType = QuestionType.TALK_OVER;
|
||||
ShowCheckTest();
|
||||
GetPeopleQuestion();
|
||||
|
||||
|
@ -349,4 +580,10 @@ public class UITalkMain : UIBase
|
|||
GetPeopleQuestion();
|
||||
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
EventCenter.dispatcher.RemoveListener(MsgType.OnGetBodyNum, OnGetBodyNum);
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -37245,7 +37245,7 @@
|
|||
"DisplayName": "Writing Assembly-CSharp.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2580573,
|
||||
"PayloadLength": 32695,
|
||||
"PayloadLength": 32844,
|
||||
"PayloadDebugContentSnippet": "-target:library\r\n-out:\"Library",
|
||||
"Inputs": [],
|
||||
"Outputs": [
|
||||
|
@ -37257,7 +37257,7 @@
|
|||
"Annotation": "WriteText Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.rsp2",
|
||||
"DisplayName": "Writing Assembly-CSharp.rsp2",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2613355,
|
||||
"PayloadOffset": 2613504,
|
||||
"PayloadLength": 0,
|
||||
"PayloadDebugContentSnippet": "",
|
||||
"Inputs": [],
|
||||
|
@ -37529,8 +37529,11 @@
|
|||
"Library/Bee/artifacts/1900b0aE.dag/Unity.VSCode.Editor.ref.dll",
|
||||
"Library/Bee/artifacts/1900b0aE.dag/UnityEditor.UI.ref.dll",
|
||||
"Library/Bee/artifacts/1900b0aE.dag/UnityEngine.UI.ref.dll",
|
||||
"Assets/Scripts/Data/AllStyleData.cs",
|
||||
"Assets/Scripts/Data/AllType.cs",
|
||||
"Assets/Scripts/Data/AskReasonData.cs",
|
||||
"Assets/Scripts/Data/BodyInfoData.cs",
|
||||
"Assets/Scripts/Data/BodyNumData.cs",
|
||||
"Assets/Scripts/Data/CheckReasonData.cs",
|
||||
"Assets/Scripts/Data/DataManager.cs",
|
||||
"Assets/Scripts/Data/DataParse.cs",
|
||||
|
@ -37546,6 +37549,7 @@
|
|||
"Assets/Scripts/Tools/SingleTon.cs",
|
||||
"Assets/Scripts/Tools/SlideScrollView.cs",
|
||||
"Assets/Scripts/Tools/ToggleTab.cs",
|
||||
"Assets/Scripts/UI/FileItem.cs",
|
||||
"Assets/Scripts/UI/MainUI.cs",
|
||||
"Assets/Scripts/UI/QuestionItem.cs",
|
||||
"Assets/Scripts/UI/UIAnswer.cs",
|
||||
|
@ -37647,7 +37651,7 @@
|
|||
"Annotation": "WriteText Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.dll.mvfrm.rsp",
|
||||
"DisplayName": "Writing Assembly-CSharp.dll.mvfrm.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2613451,
|
||||
"PayloadOffset": 2613600,
|
||||
"PayloadLength": 11428,
|
||||
"PayloadDebugContentSnippet": "Library\\Bee\\artifacts\\mvdfrm\\U",
|
||||
"Inputs": [],
|
||||
|
@ -37940,7 +37944,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/4747638433968585886.rsp",
|
||||
"DisplayName": "Writing 4747638433968585886.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2624968,
|
||||
"PayloadOffset": 2625117,
|
||||
"PayloadLength": 39527,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -38339,7 +38343,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/13686715218353603589.rsp",
|
||||
"DisplayName": "Writing 13686715218353603589.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2664585,
|
||||
"PayloadOffset": 2664734,
|
||||
"PayloadLength": 26733,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -39325,7 +39329,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/12812556936427222528.rsp",
|
||||
"DisplayName": "Writing 12812556936427222528.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2691408,
|
||||
"PayloadOffset": 2691557,
|
||||
"PayloadLength": 27931,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -40441,7 +40445,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/12697856024727907050.rsp",
|
||||
"DisplayName": "Writing 12697856024727907050.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2719429,
|
||||
"PayloadOffset": 2719578,
|
||||
"PayloadLength": 27942,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -41559,7 +41563,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/3410860103080533286.rsp",
|
||||
"DisplayName": "Writing 3410860103080533286.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2747460,
|
||||
"PayloadOffset": 2747609,
|
||||
"PayloadLength": 26756,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -42677,7 +42681,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/3648465134513896125.rsp",
|
||||
"DisplayName": "Writing 3648465134513896125.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2774305,
|
||||
"PayloadOffset": 2774454,
|
||||
"PayloadLength": 27937,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -43795,7 +43799,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/5806762800881712256.rsp",
|
||||
"DisplayName": "Writing 5806762800881712256.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2802331,
|
||||
"PayloadOffset": 2802480,
|
||||
"PayloadLength": 27938,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -44913,7 +44917,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/10654656162358534522.rsp",
|
||||
"DisplayName": "Writing 10654656162358534522.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2830359,
|
||||
"PayloadOffset": 2830508,
|
||||
"PayloadLength": 26758,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -46031,7 +46035,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/1418726328684876121.rsp",
|
||||
"DisplayName": "Writing 1418726328684876121.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2857206,
|
||||
"PayloadOffset": 2857355,
|
||||
"PayloadLength": 25433,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -47149,7 +47153,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/6591615775254759062.rsp",
|
||||
"DisplayName": "Writing 6591615775254759062.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2882728,
|
||||
"PayloadOffset": 2882877,
|
||||
"PayloadLength": 27944,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -48267,7 +48271,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/11344994280883157806.rsp",
|
||||
"DisplayName": "Writing 11344994280883157806.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2910762,
|
||||
"PayloadOffset": 2910911,
|
||||
"PayloadLength": 26768,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -49385,7 +49389,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/5916180605834378387.rsp",
|
||||
"DisplayName": "Writing 5916180605834378387.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2937619,
|
||||
"PayloadOffset": 2937768,
|
||||
"PayloadLength": 26752,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -50503,7 +50507,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/14355918427286719942.rsp",
|
||||
"DisplayName": "Writing 14355918427286719942.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2964461,
|
||||
"PayloadOffset": 2964610,
|
||||
"PayloadLength": 27956,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -51621,7 +51625,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/9111662996337956171.rsp",
|
||||
"DisplayName": "Writing 9111662996337956171.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 2992506,
|
||||
"PayloadOffset": 2992655,
|
||||
"PayloadLength": 26756,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -52739,7 +52743,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/1177933628359149393.rsp",
|
||||
"DisplayName": "Writing 1177933628359149393.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 3019351,
|
||||
"PayloadOffset": 3019500,
|
||||
"PayloadLength": 27936,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -53857,7 +53861,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/908057632503650206.rsp",
|
||||
"DisplayName": "Writing 908057632503650206.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 3047375,
|
||||
"PayloadOffset": 3047524,
|
||||
"PayloadLength": 27966,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -54975,7 +54979,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/9147286922948009921.rsp",
|
||||
"DisplayName": "Writing 9147286922948009921.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 3075430,
|
||||
"PayloadOffset": 3075579,
|
||||
"PayloadLength": 27976,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -56093,7 +56097,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/5546506141355401238.rsp",
|
||||
"DisplayName": "Writing 5546506141355401238.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 3103495,
|
||||
"PayloadOffset": 3103644,
|
||||
"PayloadLength": 26752,
|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
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@ -37257,7 +37257,7 @@
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|
@ -37529,8 +37529,11 @@
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||||
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||||
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|
@ -37546,6 +37549,7 @@
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|||
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|
@ -37647,7 +37651,7 @@
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|
||||
"PayloadDebugContentSnippet": "\"unity-ilpp-b7d9964f7067911f69",
|
||||
"Inputs": [],
|
||||
|
@ -81881,7 +81885,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/10756517099639384098.rsp",
|
||||
"DisplayName": "Writing 10756517099639384098.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Inputs": [],
|
||||
|
@ -83005,7 +83009,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/12642482374746149726.rsp",
|
||||
"DisplayName": "Writing 12642482374746149726.rsp",
|
||||
"ActionType": "WriteFile",
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||||
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|
||||
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|
||||
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|
||||
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|
||||
"Inputs": [],
|
||||
|
@ -84127,7 +84131,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/12795318868982826981.rsp",
|
||||
"DisplayName": "Writing 12795318868982826981.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Inputs": [],
|
||||
|
@ -85263,7 +85267,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/7242863260540837981.rsp",
|
||||
"DisplayName": "Writing 7242863260540837981.rsp",
|
||||
"ActionType": "WriteFile",
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||||
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||||
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||||
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|
||||
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|
||||
|
@ -86397,7 +86401,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/18365255511867171480.rsp",
|
||||
"DisplayName": "Writing 18365255511867171480.rsp",
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||||
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||||
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||||
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|
||||
|
@ -87525,7 +87529,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/7917304513136103991.rsp",
|
||||
"DisplayName": "Writing 7917304513136103991.rsp",
|
||||
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|
||||
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|
||||
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||||
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|
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|
||||
"Inputs": [],
|
||||
|
@ -88653,7 +88657,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/8676632877312018987.rsp",
|
||||
"DisplayName": "Writing 8676632877312018987.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Inputs": [],
|
||||
|
@ -89793,7 +89797,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/10994719131465055300.rsp",
|
||||
"DisplayName": "Writing 10994719131465055300.rsp",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Inputs": [],
|
||||
|
@ -90933,7 +90937,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/11793066456053230617.rsp",
|
||||
"DisplayName": "Writing 11793066456053230617.rsp",
|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
"Inputs": [],
|
||||
|
@ -92063,7 +92067,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/3701870579560361197.rsp",
|
||||
"DisplayName": "Writing 3701870579560361197.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
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||||
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|
||||
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|
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|
||||
"Inputs": [],
|
||||
|
@ -93273,7 +93277,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/7429754328999314785.rsp",
|
||||
"DisplayName": "Writing 7429754328999314785.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"Inputs": [],
|
||||
|
@ -94485,7 +94489,7 @@
|
|||
"Annotation": "WriteResponseFile Library/Bee/artifacts/rsp/13279423640760612673.rsp",
|
||||
"DisplayName": "Writing 13279423640760612673.rsp",
|
||||
"ActionType": "WriteFile",
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||||
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|
||||
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|
||||
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|
||||
"Inputs": [],
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
{
|
||||
"Annotation": "BuildPlayerDataGenerator Library/BuildPlayerData/Editor/TypeDb-All.json",
|
||||
"DisplayName": "BuildPlayerDataGenerator TypeDb-All",
|
||||
"Action": "\"D:/Unity/Unity 2022.2.16f1c1/Editor/Data\\Tools\\netcorerun\\netcorerun.exe\" \"D:/Unity/Unity 2022.2.16f1c1/Editor/Data/Tools/BuildPlayerDataGenerator/BuildPlayerDataGenerator.exe\" -a=\"D:/Project/ISAP/Assets/Plugins/crosstales/Common/Libraries/NAudio/CTNAudio.dll\" -a=\"D:/Project/ISAP/Assets/Plugins/Demigiant/DOTween/DOTween.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Assembly-CSharp.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.2D.Animation.Runtime.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.2D.IK.Runtime.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.2D.Tilemap.Extras.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.Burst.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.Collections.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.Mathematics.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.TextMeshPro.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.Timeline.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.VisualScripting.Core.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.VisualScripting.Flow.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/Unity.VisualScripting.State.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/UnityEngine.TestRunner.dll\" -a=\"D:/Project/ISAP/Library/ScriptAssemblies/UnityEngine.UI.dll\" -a=\"D:/Project/ISAP/Library/PackageCache/com.unity.burst@1.8.4/Unity.Burst.CodeGen/Unity.Burst.Cecil.dll\" -a=\"D:/Project/ISAP/Library/PackageCache/com.unity.burst@1.8.4/Unity.Burst.CodeGen/Unity.Burst.Cecil.Mdb.dll\" -a=\"D:/Project/ISAP/Library/PackageCache/com.unity.burst@1.8.4/Unity.Burst.CodeGen/Unity.Burst.Cecil.Pdb.dll\" -a=\"D:/Project/ISAP/Library/PackageCache/com.unity.burst@1.8.4/Unity.Burst.CodeGen/Unity.Burst.Cecil.Rocks.dll\" -a=\"D:/Project/ISAP/Library/PackageCache/com.unity.burst@1.8.4/Unity.Burst.Unsafe.dll\" -a=\"D:/Project/ISAP/Library/PackageCache/com.unity.collections@1.2.4/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll\" -a=\"D:/Project/ISAP/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll\" -a=\"D:/Project/ISAP/Library/PackageCache/com.unity.testtools.codecoverage@1.2.2/lib/ReportGenerator/ReportGeneratorMerged.dll\" -a=\"D:/Project/ISAP/Library/PackageCache/com.unity.visualscripting@1.8.0/Runtime/VisualScripting.Flow/Dependencies/NCalc/Unity.VisualScripting.Antlr3.Runtime.dll\" -s=\"D:/Project/ISAP/Assets/Plugins/crosstales/Common/Libraries/NAudio\" -s=\"D:/Project/ISAP/Assets/Plugins/Demigiant/DOTween\" -s=\"D:/Unity/Unity 2022.2.16f1c1/Editor/Data/Managed/UnityEngine\" -s=\"D:/Unity/Unity 2022.2.16f1c1/Editor/Data/NetStandard/compat/2.1.0/shims/netfx\" -s=\"D:/Unity/Unity 2022.2.16f1c1/Editor/Data/NetStandard/compat/2.1.0/shims/netstandard\" -s=\"D:/Unity/Unity 2022.2.16f1c1/Editor/Data/NetStandard/Extensions/2.0.0\" -s=\"D:/Unity/Unity 2022.2.16f1c1/Editor/Data/NetStandard/ref/2.1.0\" -s=\"D:/Project/ISAP/Library/ScriptAssemblies\" -s=\"D:/Project/ISAP/Library/PackageCache/com.unity.burst@1.8.4\" -s=\"D:/Project/ISAP/Library/PackageCache/com.unity.burst@1.8.4/Unity.Burst.CodeGen\" -s=\"D:/Project/ISAP/Library/PackageCache/com.unity.collections@1.2.4/Unity.Collections.LowLevel.ILSupport\" -s=\"D:/Project/ISAP/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom\" -s=\"D:/Project/ISAP/Library/PackageCache/com.unity.testtools.codecoverage@1.2.2/lib/ReportGenerator\" -s=\"D:/Project/ISAP/Library/PackageCache/com.unity.visualscripting@1.8.0/Runtime/VisualScripting.Flow/Dependencies/NCalc\" -o=\"Library/BuildPlayerData/Editor\" -rn=\"\" -tn=\"TypeDb-All.json\"",
|
||||
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|
||||
"Inputs": [
|
||||
"D:/Unity/Unity 2022.2.16f1c1/Editor/Data/Tools/netcorerun/netcorerun.exe",
|
||||
"D:/Unity/Unity 2022.2.16f1c1/Editor/Data/Tools/BuildPlayerDataGenerator/BuildPlayerDataGenerator.exe",
|
||||
|
@ -319,6 +319,6 @@
|
|||
"SharedResources": [],
|
||||
"Scanners": [],
|
||||
"Identifier": "Library/Bee/1900b0aESkipCompile.dag.json",
|
||||
"PayloadsFile": "D:/Project/ISAP/Library/Bee/1900b0aESkipCompile.dag.payloads",
|
||||
"PayloadsFile": "D:/Test/Library/Bee/1900b0aESkipCompile.dag.payloads",
|
||||
"RelativePathToRoot": "../.."
|
||||
}
|
|
@ -11600,7 +11600,7 @@
|
|||
"DisplayName": "Writing Assembly-CSharp.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
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|
||||
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|
||||
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||||
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|
||||
"Inputs": [],
|
||||
"Outputs": [
|
||||
|
@ -11612,7 +11612,7 @@
|
|||
"Annotation": "WriteText Library/Bee/artifacts/1900b0aP.dag/Assembly-CSharp.rsp2",
|
||||
"DisplayName": "Writing Assembly-CSharp.rsp2",
|
||||
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||||
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||||
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||||
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||||
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|
||||
"Inputs": [],
|
||||
|
@ -11836,8 +11836,11 @@
|
|||
"Library/Bee/artifacts/1900b0aP.dag/Unity.VisualScripting.Flow.ref.dll",
|
||||
"Library/Bee/artifacts/1900b0aP.dag/Unity.VisualScripting.State.ref.dll",
|
||||
"Library/Bee/artifacts/1900b0aP.dag/UnityEngine.UI.ref.dll",
|
||||
"Assets/Scripts/Data/AllStyleData.cs",
|
||||
"Assets/Scripts/Data/AllType.cs",
|
||||
"Assets/Scripts/Data/AskReasonData.cs",
|
||||
"Assets/Scripts/Data/BodyInfoData.cs",
|
||||
"Assets/Scripts/Data/BodyNumData.cs",
|
||||
"Assets/Scripts/Data/CheckReasonData.cs",
|
||||
"Assets/Scripts/Data/DataManager.cs",
|
||||
"Assets/Scripts/Data/DataParse.cs",
|
||||
|
@ -11853,6 +11856,7 @@
|
|||
"Assets/Scripts/Tools/SingleTon.cs",
|
||||
"Assets/Scripts/Tools/SlideScrollView.cs",
|
||||
"Assets/Scripts/Tools/ToggleTab.cs",
|
||||
"Assets/Scripts/UI/FileItem.cs",
|
||||
"Assets/Scripts/UI/MainUI.cs",
|
||||
"Assets/Scripts/UI/QuestionItem.cs",
|
||||
"Assets/Scripts/UI/UIAnswer.cs",
|
||||
|
@ -11923,7 +11927,7 @@
|
|||
"Annotation": "WriteText Library/Bee/artifacts/1900b0aP.dag/Assembly-CSharp.dll.mvfrm.rsp",
|
||||
"DisplayName": "Writing Assembly-CSharp.dll.mvfrm.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
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|
||||
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|
||||
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|
||||
"PayloadDebugContentSnippet": "Library\\Bee\\artifacts\\mvdfrm\\U",
|
||||
"Inputs": [],
|
||||
|
@ -12124,7 +12128,7 @@
|
|||
"Annotation": "WriteText Library/Bee/artifacts/StandaloneWindows64_CodeGen/UnityEngine.TestRunner.UnityAdditionalFile.txt",
|
||||
"DisplayName": "Writing UnityEngine.TestRunner.UnityAdditionalFile.txt",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 846034,
|
||||
"PayloadOffset": 846183,
|
||||
"PayloadLength": 7,
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||||
"PayloadDebugContentSnippet": "D:\\Test",
|
||||
"Inputs": [],
|
||||
|
@ -12137,7 +12141,7 @@
|
|||
"Annotation": "WriteText Library/Bee/artifacts/StandaloneWindows64_CodeGen/UnityEngine.TestRunner.rsp",
|
||||
"DisplayName": "Writing UnityEngine.TestRunner.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 846149,
|
||||
"PayloadOffset": 846298,
|
||||
"PayloadLength": 41407,
|
||||
"PayloadDebugContentSnippet": "-target:library\r\n-out:\"Library",
|
||||
"Inputs": [],
|
||||
|
@ -12150,7 +12154,7 @@
|
|||
"Annotation": "WriteText Library/Bee/artifacts/StandaloneWindows64_CodeGen/UnityEngine.TestRunner.rsp2",
|
||||
"DisplayName": "Writing UnityEngine.TestRunner.rsp2",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 887665,
|
||||
"PayloadOffset": 887814,
|
||||
"PayloadLength": 20,
|
||||
"PayloadDebugContentSnippet": "/pathmap:\"D:\\Test\"=.",
|
||||
"Inputs": [],
|
||||
|
@ -13796,7 +13800,7 @@
|
|||
"Annotation": "WriteText Library/Bee/artifacts/StandaloneWindows64_CodeGen/UnityEngine.TestRunner.dll.mvfrm.rsp",
|
||||
"DisplayName": "Writing UnityEngine.TestRunner.dll.mvfrm.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 887803,
|
||||
"PayloadOffset": 887952,
|
||||
"PayloadLength": 7355,
|
||||
"PayloadDebugContentSnippet": "Library\\Bee\\artifacts\\mvdfrm\\U",
|
||||
"Inputs": [],
|
||||
|
@ -13997,7 +14001,7 @@
|
|||
"Annotation": "WriteText Library/Bee/artifacts/StandaloneWindows64_CodeGen/UnityEngine.UI.UnityAdditionalFile.txt",
|
||||
"DisplayName": "Writing UnityEngine.UI.UnityAdditionalFile.txt",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 895278,
|
||||
"PayloadOffset": 895427,
|
||||
"PayloadLength": 7,
|
||||
"PayloadDebugContentSnippet": "D:\\Test",
|
||||
"Inputs": [],
|
||||
|
@ -14010,7 +14014,7 @@
|
|||
"Annotation": "WriteText Library/Bee/artifacts/StandaloneWindows64_CodeGen/UnityEngine.UI.rsp",
|
||||
"DisplayName": "Writing UnityEngine.UI.rsp",
|
||||
"ActionType": "WriteFile",
|
||||
"PayloadOffset": 895385,
|
||||
"PayloadOffset": 895534,
|
||||
"PayloadLength": 36237,
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@ -15975,7 +15979,7 @@
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|
|
@ -1 +1 @@
|
|||
<04><><0F><EFBFBD>
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||||
<EFBFBD><EFBFBD>\<5C>!<EFBFBD>
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