package com.parseSystem.utils.eventRuleJudge; import java.awt.geom.Point2D; import java.util.List; /** * 电子围栏判定规则类 */ public class PolygonUtil { /** * 发现给定点是否在给定多边形内 * @param point 给定点 * @param pts 给定的多边形顶点列表 * @return 如果给定点在多边形内,则返回true;否则返回false */ public static boolean isInPolygon(Point2D.Double point, List pts){ int N = pts.size(); boolean boundOrVertex = true; int intersectCount = 0;//交叉点数量 double precision = 2e-10;//浮点类型计算时候与0比较时候的容差 Point2D.Double p1, p2;//临近顶点 Point2D.Double p = point; //当前点 p1 = pts.get(0); for (int i = 1; i <= N; i++) { if(p.equals(p1)){ return boundOrVertex; } p2 = pts.get(i % N); if(p.x < Math.min(p1.x,p2.x) || p.x > Math.max(p1.x, p2.x)){ p1=p2; continue; } //射线穿过算法 if(p.x > Math.min(p1.x, p2.x) && p.x < Math.max(p1.x, p2.x)){ if(p.y <= Math.max(p1.y, p2.y)){ if(p1.x == p2.x && p.y >= Math.min(p1.y, p2.y)){ return boundOrVertex; } if(p1.y == p2.y){ if(p1.y == p.y){ return boundOrVertex; }else{ ++intersectCount; } }else{ double xinters = (p.x - p1.x) * (p2.y - p1.y) / (p2.x - p1.x) + p1.y; if(Math.abs(p.y - xinters) < precision){ return boundOrVertex; } if(p.y < xinters){ ++intersectCount; } } } }else{ if(p.x == p2.x && p.y <= p2.y){ Point2D.Double p3 = pts.get((i+1) % N); if(p.x >= Math.min(p1.x, p3.x) && p.x <= Math.max(p1.x, p3.x)){ ++intersectCount; intersectCount += 2 ; } } } p1 = p2; } if (intersectCount % 2 ==0){ return false; }else { return true; } } }